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Death area?
FreshKorruption Offline
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Posts: 94
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Joined: Oct 2011
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#1
Death area?

What would be the scripting so that if you collide with an area you die and spawn back at a startPos. It would probably have AddEntityCollideCallback.

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10-20-2011, 11:32 PM
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Tanshaydar Offline
From Beyond

Posts: 3,085
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Joined: Mar 2009
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#2
RE: Death area?

It is for area, and you need to put a CheckPoint too.

10-20-2011, 11:55 PM
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