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Script Help Door
flamez3 Offline
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Posts: 1,281
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#21
RE: Door

(11-20-2011, 05:06 PM)Statyk Wrote: Honestly, I hope you get this working because I have the SAME problem you do. My door does NOT want to open, no matter what I script (I'm almost abandoning the idea). When I script this, the door jerks like it WANTS to open, but it IMMEDIATELY shuts within one frame of a second. =\ You're not alone on this boat.
Maybe make it so that autoclose is turned off for that door?

SetSwingDoorDisableAutoClose(string& asName, bool abDisableAutoClose);

11-21-2011, 07:47 AM
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Statyk Offline
Schrödinger's Mod

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#22
RE: Door

(11-21-2011, 07:47 AM)flamez3 Wrote: Maybe make it so that autoclose is turned off for that door?

SetSwingDoorDisableAutoClose(string& asName, bool abDisableAutoClose);
Yes, but don't be surprised if it doesn't work... >> I can never get this script to work. I don't know how people are able to do this script

11-22-2011, 12:35 AM
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flamez3 Offline
Posting Freak

Posts: 1,281
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#23
RE: Door

(11-22-2011, 12:35 AM)Statyk Wrote:
(11-21-2011, 07:47 AM)flamez3 Wrote: Maybe make it so that autoclose is turned off for that door?

SetSwingDoorDisableAutoClose(string& asName, bool abDisableAutoClose);
Yes, but don't be surprised if it doesn't work... >> I can never get this script to work. I don't know how people are able to do this script


I've used it once and I couldn't tell if it worked or not. (Mainly because I haven't tested it). Post your script that isn't working?

11-22-2011, 11:17 AM
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Statyk Offline
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Threads: 72
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#24
RE: Door

(11-22-2011, 11:17 AM)flamez3 Wrote: I've used it once and I couldn't tell if it worked or not. (Mainly because I haven't tested it). Post your script that isn't working?
I completely removed it from my .hps, I gave up on it awhile ago and came up with a better solution to just destroy the door in an explosion =P

11-22-2011, 10:21 PM
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