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24-Hour Amnesia - A Collaboration Story
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Kman Offline
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Post: #51
RE: 24-Hour Amnesia - A Collaboration Story
(12-19-2011 10:43 PM)Mikhail Wrote:  
(12-18-2011 09:37 PM)Amnesiape Wrote:  Who makes a key invisible...
That would be me. But it's not supposed to be invisible. I have no idea why it is like that. I can see it perfectly in the Level Editor.
That's the weird thing! I can too, but for some reason it just doesn't show in the game. Maybe try replacing that key with a different key model if they ever release a V1.1?

(◕‿◕✿)
(This post was last modified: 12-19-2011 11:37 PM by Kman.)
12-19-2011 11:37 PM
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Technobrain Offline
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Posts: 15
Joined: Nov 2011
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Post: #52
RE: 24-Hour Amnesia - A Collaboration Story
This .. is .. so .. fucking AMAZING !!! Wow dude, really nice work! Grat & Thanks, this mod fun as hell.
(This post was last modified: 12-21-2011 09:14 PM by Technobrain.)
12-21-2011 09:13 PM
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Mikhail Offline
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Post: #53
RE: 24-Hour Amnesia - A Collaboration Story
(12-19-2011 11:37 PM)kman Wrote:  
(12-19-2011 10:43 PM)Mikhail Wrote:  
(12-18-2011 09:37 PM)Amnesiape Wrote:  Who makes a key invisible...
That would be me. But it's not supposed to be invisible. I have no idea why it is like that. I can see it perfectly in the Level Editor.
That's the weird thing! I can too, but for some reason it just doesn't show in the game. Maybe try replacing that key with a different key model if they ever release a V1.1?
Sure! Replacing the key should definately solve the issue.

Though I still wonder why it is like that. I used the original key that came with the game. It's not a custom entity or anything like that. Huh
12-21-2011 11:34 PM
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Technobrain Offline
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Post: #54
RE: 24-Hour Amnesia - A Collaboration Story
(Hunter)
Statyk


Spoiler below!
The surprise beside of she house on outside the it's awesome !! Wink Do you know what i'am saying, the little brown bro Big Grin I'am scared, later laugh as hell.
(This post was last modified: 12-22-2011 10:19 PM by Technobrain.)
12-22-2011 09:51 PM
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Statyk Offline
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Post: #55
RE: 24-Hour Amnesia - A Collaboration Story
(12-22-2011 09:51 PM)Technobrain Wrote:  (Hunter)
Statyk


Spoiler below!
The surprise beside of she house on outside the it's awesome !! Wink Do you know what i'am saying, the little brown bro Big Grin I'am scared, later laugh as hell.

Haha, don't spoil it for everyone XD But I'm glad you liked it!

Also, the reason the key doesn't show up is because the mesh of the chest is funky. And when a key is placed, it obeys gravity, therefore falling when you play the game. Now... The ey shows up in the level editor because its perhaps floating, but in game, falls through the mesh of the chest. To fix this, simply go into the key's "entity" tab and make sure "staticphysics" is ON. It won't fall and it will be shown in game.

(This post was last modified: 12-22-2011 11:05 PM by Statyk.)
12-22-2011 11:02 PM
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Xss Offline
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Posts: 219
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Post: #56
RE: 24-Hour Amnesia - A Collaboration Story
I decided to give it a try, so here is the beginning of my LP:





I really like this mod idea, hopefully there will be more of those! Great work everybody! Smile
12-23-2011 10:48 PM
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skypeskype Offline
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Post: #57
RE: 24-Hour Amnesia - A Collaboration Story
I'm stuck on the "Observation" level made by Apjjm Sad. I'm in the room with the 2 buttons and 2 barrels but when I put the barrels on the buttons nothing happens. WHAT DO I DEWWWW ? (you get my avatar if you know where i got that from).
12-27-2011 12:36 PM
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Apjjm Offline
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Post: #58
RE: 24-Hour Amnesia - A Collaboration Story
(12-27-2011 12:36 PM)skypeskype Wrote:  I'm stuck on the "Observation" level made by Apjjm Sad. I'm in the room with the 2 buttons and 2 barrels but when I put the barrels on the buttons nothing happens. WHAT DO I DEWWWW ? (you get my avatar if you know where i got that from).
You want to press both buttons at the same time. 
Spoiler below!

Grab a barrel with the light off, and carry it over to where one of the buttons is, lift it a little and let go. The barrel should disappear. Do the same with the other barrel and other button. Go into the middle by the exit and turn on the lantern - both barrels will become visible along with both buttons and drop, opening the door.


12-27-2011 04:52 PM
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Xss Offline
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Posts: 219
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Post: #59
RE: 24-Hour Amnesia - A Collaboration Story
For those interested, second part. I've actually recorded something like 7 parts, but it takes me forever to upload a video: still, I'm really enjoying this so far, great work everybody! Smile



01-03-2012 05:43 PM
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Statyk Offline
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Post: #60
RE: 24-Hour Amnesia - A Collaboration Story
(01-03-2012 05:43 PM)Xss Wrote:  For those interested, second part. I've actually recorded something like 7 parts, but it takes me forever to upload a video: still, I'm really enjoying this so far, great work everybody! Smile



Lol the Hunter-Ralphie thing was COMPLETELY coincidental... I made the map with no knowledge of "Ralphie". I just wanted to try something different from usual campaigns =P

01-03-2012 09:37 PM
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