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Hermoor's models II
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Mastersarge Offline
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Posts: 36
Joined: Jan 2012
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Post: #31
RE: Hermoor's models II

I know this is probably already used a lot, but how bout a zombie model?

Hey, how ya doing?
01-16-2012 09:57 PM
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BlingBoyOto Offline
Member

Posts: 138
Joined: Mar 2012
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Post: #32
RE: Hermoor's models II

Hello Hermoor
Would you be interested to make a morgue model like this :
http://www.frictionalgames.com/forum/thread-14123.html
For my modern time custom story which is set in Asylium/Hospital


Much Appreciated Smile

lol noobs
03-20-2012 02:31 PM
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trollox Offline
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Posts: 215
Joined: Dec 2011
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Post: #33
RE: Hermoor's models II

A good looking bush that dosen't glitch the player would be really usefull for mazes or just a general touch to the game , if you that might be a good choise Smile Anyhow good luck on what ever projekt you choose.
03-20-2012 04:38 PM
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Damascus Offline
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Posts: 638
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Post: #34
RE: Hermoor's models II

Hey Hermoor. If you're still making models, there are two things I'll end up needing soon

--Dead male corpse, clothed and with hair
--Human heart

03-21-2012 06:59 AM
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JetlinerX Offline
Senior Member

Posts: 599
Joined: Jun 2011
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Post: #35
RE: Hermoor's models II

(03-21-2012 06:59 AM)Damascus Wrote:  --Dead male corpse, clothed and with hair
--Human heart

Oh dear! XD

Lead Developer of "The Attic"
~Slade Mitchell

Chapter 3 (REL)

04-06-2012 03:42 PM
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Kreekakon Offline
Pick a god and pray!

Posts: 2,705
Joined: Mar 2012
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Post: #36
RE: Hermoor's models II

It all depends on Hermoor's decison whether to do this or not, but clothed corpses would be really nice. For one, most people don't die naked!
04-06-2012 03:49 PM
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Cranky Old Man Offline
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Post: #37
RE: Hermoor's models II

Whatever happened to the Vittra you were making? It looked scarier than even the original monsters, AND it managed to be a naked female corpse at the same time. I realize that making a fullblown monster is quite a task, but please don't give up on at least making joints for it.

Noob scripting tutorial: From Noob to Pro

04-06-2012 03:58 PM
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Hermoor Offline
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Posts: 194
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Post: #38
RE: Hermoor's models II

Oh hey yeah sorry I feel like making something, any suggestions Smile Something unique and interesting would be cool. Stereotypical zombies are boring, I think the old vittra fills that spot alright?

"If you can spend a perfectly useless afternoon in a perfectly useless manner, you have learned how to live"
-Lin Yutang
04-06-2012 06:59 PM
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Cranky Old Man Offline
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Post: #39
RE: Hermoor's models II

(04-06-2012 06:59 PM)Hermoor Wrote:  Oh hey yeah sorry I feel like making something, any suggestions Smile Something unique and interesting would be cool. Stereotypical zombies are boring, I think the old vittra fills that spot alright?
It's hard to tell you what you would find interesting. What is too easy and what is too hard for you?

Noob scripting tutorial: From Noob to Pro

04-06-2012 07:46 PM
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i3670 Offline
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Post: #40
RE: Hermoor's models II

I suspect that a noose for hanging people is one of those "too simple" things?

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04-06-2012 07:48 PM
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