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TeleportPlayer Help
Nomad923 Offline
Junior Member

Posts: 46
Threads: 15
Joined: Dec 2011
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#1
TeleportPlayer Help

I cant seem to figure out what to do to fix this, The error i keep getting is:

ExecuteString (19,17) : ERR : 'PlayerStartArea_2' is not declared
main (1, 1) : ERR : No matching signatures to 'OnGameStart()'


void OnStart()
{

}

void OnEnter()
{
    AddEntityCollideCallback("Player", "TeleportTrigger", "Nightmare", true, 1);
}

void OnLeave()
{

}

void Nightmare(string &inasParent, string &in asChild, int alState)
{
    FadeOut(0.0f);
    TeleportPlayer(PlayerStartArea_2);
}

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(This post was last modified: 12-22-2011, 09:41 AM by Nomad923.)
12-22-2011, 06:44 AM
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Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
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#2
RE: TeleportPlayer Help

You're supposed to provide a string for TeleportPlayer. Instead, you have provided an undeclared variable. Also, you may want to verify the definition of the Nightmare function.

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12-22-2011, 07:38 AM
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Nomad923 Offline
Junior Member

Posts: 46
Threads: 15
Joined: Dec 2011
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#3
RE: TeleportPlayer Help

(12-22-2011, 07:38 AM)Your Computer Wrote: You're supposed to provide a string for TeleportPlayer. Instead, you have provided an undeclared variable. Also, you may want to verify the definition of the Nightmare function.

Ok after doing what you said, i get the following errors now
execute (1, 1) : ERR : No matching signatures to 'OnGameStart()'

main (17, 24) : ERR : Expected '('

These are the changes i made.

Im new to making custom stories, so could you show me the changes you would have made to this.

void OnStart()
{
}

void OnEnter()
{
    AddEntityCollideCallback("Player", "Teleport", "Nightmare", true, 1);
}

void OnLeave()
{
}

void Nightmare(string &inasParent, string &in asChild, int alState)
{
    FadeOut(0.0f);
    TeleportPlayer(string PlayerStartArea_2);
    PlaySoundAtEntity("", "insanity_monster_roar01", "slime_pile_3", 0, false);
    FadeIn(0.0f);
}

Ignore the fade in part im going to change the time for the fade in.

[Image: qg_logo.png]
(This post was last modified: 12-22-2011, 07:54 AM by Nomad923.)
12-22-2011, 07:50 AM
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palistov Offline
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#4
RE: TeleportPlayer Help

Use quotation marks around PlayerStartArea_2.

It should look like this:
TeleportPlayer("PlayerStartArea_2");

When you don't enclose an argument quotation marks, you're using a variable like Your Computer mentioned.

12-22-2011, 09:01 AM
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Nomad923 Offline
Junior Member

Posts: 46
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Joined: Dec 2011
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#5
RE: TeleportPlayer Help

(12-22-2011, 09:01 AM)palistov Wrote: Use quotation marks around PlayerStartArea_2.

It should look like this:
TeleportPlayer("PlayerStartArea_2");

When you don't enclose an argument quotation marks, you're using a variable like Your Computer mentioned.
Ah ok that makes sense, dont know why i didnt realize that was the problem. Thanks for the help guys.

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12-22-2011, 09:12 AM
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