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Crippled Monster :S
MrBigzy Offline
Senior Member

Posts: 616
Threads: 18
Joined: Mar 2011
Reputation: 8
#11
RE: Crippled Monster :S

It's edit->delete all by type or delete by type, and then history.

I don't think you can delete history on a binded mesh though, you'll have to unbind it, delete history, and then rebind it. You can save your weights when unbinding by choosing the options box and picking bake weights, but it still might not be the same when you rebind, so you might have to repaint weights and what not again.
(This post was last modified: 01-06-2012, 02:54 PM by MrBigzy.)
01-06-2012, 02:54 PM
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Krymtel Offline
Member

Posts: 105
Threads: 9
Joined: Oct 2011
Reputation: 3
#12
RE: Crippled Monster :S

(01-06-2012, 02:54 PM)MrBigzy Wrote: It's edit->delete all by type or delete by type, and then history.

I don't think you can delete history on a binded mesh though, you'll have to unbind it, delete history, and then rebind it. You can save your weights when unbinding by choosing the options box and picking bake weights, but it still might not be the same when you rebind, so you might have to repaint weights and what not again.

Thank you, I'll try that soon. I just really hope I don't have to repaint the weights again, I've already done it twice after a stupid mistake. Thanks again!


Eidolon Total Conversion (WIP)
01-06-2012, 03:36 PM
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