Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Shelf | Store

Privacy Policy


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Custom maps lagging out
Author Message
Ogami Offline
Junior Member

Posts: 2
Joined: Jan 2012
Reputation: 0
Post: #1
Custom maps lagging out
Whenever I try to load my map, which is a quite basic 4 level house and only has a few furnished rooms, it completely lags out because of 'sounds' that start generating from absolutely nowhere. I don't see how static, nonmoving furniture would be calling all of these sounds, especially when there's not even any scripting on them. Anything I can do, or do I have to separate every single room into a separate map?
01-07-2012 11:08 PM
Find all posts by this user Quote this message in a reply
flamez3 Offline
Posting Freak

Posts: 1,320
Joined: Apr 2011
Reputation: 57
Post: #2
RE: Custom maps lagging out
Do you have mattresses in your maps?

01-07-2012 11:15 PM
Find all posts by this user Quote this message in a reply
Ogami Offline
Junior Member

Posts: 2
Joined: Jan 2012
Reputation: 0
Post: #3
RE: Custom maps lagging out
I do, yes. Wow.. I never knew that's what was causing it. Would have never guessed, either. Thank you so very much! =D
01-07-2012 11:28 PM
Find all posts by this user Quote this message in a reply
flamez3 Offline
Posting Freak

Posts: 1,320
Joined: Apr 2011
Reputation: 57
Post: #4
RE: Custom maps lagging out
Hahahaha no problem, I've had that problem as well :3

01-08-2012 01:38 AM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)