Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Script Help Area script. Help needed !
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#11
RE: Area script. Help needed !

(02-08-2012, 06:25 AM)Ninami Wrote: I guess that exists? So it's theoretically possible?

It's been done before, and we're talking about global map variables. These variables get saved in the game session and therefore are accessible to all maps (scripts).

Tutorials: From Noob to Pro
02-08-2012, 06:31 AM
Website Find
Ninami Offline
Member

Posts: 59
Threads: 6
Joined: Feb 2012
Reputation: 2
#12
RE: Area script. Help needed !

Where would I find any of these "Global map variables"? I've been getting help from Frictionalgames wiki for some time now, haven't seen anything about global map variables.
02-08-2012, 07:37 AM
Find
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#13
RE: Area script. Help needed !

(02-08-2012, 07:37 AM)Ninami Wrote: Where would I find any of these "Global map variables"? I've been getting help from Frictionalgames wiki for some time now, haven't seen anything about global map variables.

Relative functions: http://wiki.frictionalgames.com/hpl2/amn...#variables
There's also an article in the wiki about it, though slightly lacking in its explanation: http://wiki.frictionalgames.com/hpl2/tut...lvariables

I like to make a distinction between script variables and map variables, as these are two separate, though similar, things. The wiki article on variables doesn't necessarily make that distinction.

Tutorials: From Noob to Pro
(This post was last modified: 02-08-2012, 08:51 AM by Your Computer.)
02-08-2012, 08:51 AM
Website Find




Users browsing this thread: 1 Guest(s)