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Request Traditional Chinese Chracters in HPL2
Your Computer Offline
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#11
RE: Traditional Chinese Chracters in HPL2

What font are you trying to turn into a .fnt file?

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03-15-2012, 12:30 AM
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Kreekakon Offline
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#12
RE: Traditional Chinese Chracters in HPL2

Not sure if you have the proper decryption for this on your computer so I'll just link to their Wikipedia pages just as a precaution:

新細明體:
http://zh.wikipedia.org/wiki/%E6%96%B0%E...E%E9%AB%94
標楷體:
http://zh.wikipedia.org/wiki/%E6%A8%99%E...7%E9%AB%94

(Just look at the titles)

Unlike the English alphabet, these Chinese fonts both contain well over 20,000 characters to convert.

I'll say again that the launcher was able to identify the font just fine while the game engine crashed when trying it.
03-15-2012, 01:25 AM
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#13
RE: Traditional Chinese Chracters in HPL2

Yeah, that font is too complex for me to figure out how to get it to function properly with the game.

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03-15-2012, 04:00 AM
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Kreekakon Offline
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#14
RE: Traditional Chinese Chracters in HPL2

(03-15-2012, 04:00 AM)Your Computer Wrote: Yeah, that font is too complex for me to figure out how to get it to function properly with the game.
Figure out how to get it functioning? What would you need to do to get it working normally?
03-15-2012, 05:25 AM
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#15
RE: Traditional Chinese Chracters in HPL2

(03-15-2012, 05:25 AM)Kreekakon Wrote: Figure out how to get it functioning? What would you need to do to get it working normally?

I don't know. All i can offer is an alternative that may or may not work, but if it does, it is limited to Journal related entries and possibly SetMessage.

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(This post was last modified: 03-15-2012, 07:13 AM by Your Computer.)
03-15-2012, 07:13 AM
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