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Awakening 0.2
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Manbearpig116 Offline
Junior Member

Posts: 9
Joined: Apr 2012
Reputation: 0
Post: #1
Awakening 0.2

This is a new custom story I've started to design. It's not great yet but hopefully I will be able to update it regularly.

Changelog:
0.2:
New monster spawn added
Platforming section moved around
Different lighting
New rooms added to the basement map
New notes and (broken) key
Added 02_Water.map (not finished)
Other small changes
0.1:
00_Intro.map Basic details complete
01_Basement.map 1 room added
2 notes added
Key
Monsters
(Spoilers if you watch the video)
0.2 video
http://www.youtube.com/watch?v=8iWNTODYo-A
0.1 video
http://www.youtube.com/watch?v=9vFK112Aw...VmpZRjoKrg=
Link to download 0.1
http://www.mediafire.com/?fapuux4axk6d2qa
Link to download 0.2
http://www.mediafire.com/?74h4o17smt9n0bv
(This post was last modified: 04-27-2012 10:49 PM by Manbearpig116.)
04-15-2012 01:01 AM
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silenthill2issuck Offline
Junior Member

Posts: 1
Joined: Apr 2012
Reputation: 0
Post: #2
RE: Awakening 0.1

Wow man I'm impressed, this map is fucking awesome! make more and i'll give you like 4gb ram or something

-silenthill2issuck
04-15-2012 01:11 AM
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Xanthos Offline
Senior Member

Posts: 318
Joined: Mar 2012
Reputation: 8
Post: #3
RE: Awakening 0.1

I find this a coincidence?
Both of the users are on their very first post.
--------------
EDIT: looks fine to me. If you need help ask anyone.

(This post was last modified: 04-15-2012 03:51 AM by Xanthos.)
04-15-2012 03:50 AM
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Manbearpig116 Offline
Junior Member

Posts: 9
Joined: Apr 2012
Reputation: 0
Post: #4
RE: Awakening 0.1

(04-15-2012 03:50 AM)Xanthos Wrote:  I find this a coincidence?
Both of the users are on their very first post.
--------------
EDIT: looks fine to me. If you need help ask anyone.
That guy is my annoying friend
04-15-2012 02:00 PM
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SUMMER^ Offline
Member

Posts: 188
Joined: Mar 2012
Reputation: 56
Post: #5
RE: Awakening 0.1

Here's a quick little run through I did, hope it helps some:
Spoiler below!
Starting Room:
1. The top drawer of the desk is bugged and cannot be opened, and the bottom two cant be opened the entire way.
2. I would push the bed back and reposition the table slightly because part of the bed is clipping into it.


Hallway
1. There is texture flickering all around the door at the end of the hallway.
2. The lights are flickering, but there's no apparent lightsource like a candle or lamp.
3. The prison section there was huge fps lag when the monsters trying to swing at me through the bars. I think one of them caused a fucking physics nightmare when he smashed all the barrels and boxes at once.


Platforming Area:
1. Not too tricky, hope you'll be adding a respawn point nearby where the player can come back with some health taken off.


Through the door:
1. Might want to add a door on the other side so when the player turns around it doesn't look like he walked out of a wall.

04-16-2012 01:19 PM
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Manbearpig116 Offline
Junior Member

Posts: 9
Joined: Apr 2012
Reputation: 0
Post: #6
RE: Awakening 0.1

(04-16-2012 01:19 PM)SUMMER^ Wrote:  Here's a quick little run through I did, hope it helps some:
Spoiler below!
Starting Room:
1. The top drawer of the desk is bugged and cannot be opened, and the bottom two cant be opened the entire way.
2. I would push the bed back and reposition the table slightly because part of the bed is clipping into it.


Hallway
1. There is texture flickering all around the door at the end of the hallway.
2. The lights are flickering, but there's no apparent lightsource like a candle or lamp.
3. The prison section there was huge fps lag when the monsters trying to swing at me through the bars. I think one of them caused a fucking physics nightmare when he smashed all the barrels and boxes at once.


Platforming Area:
1. Not too tricky, hope you'll be adding a respawn point nearby where the player can come back with some health taken off.


Through the door:
1. Might want to add a door on the other side so when the player turns around it doesn't look like he walked out of a wall.
That barrel thing really irritates me as well.
04-16-2012 10:00 PM
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finaljosh Offline
Junior Member

Posts: 2
Joined: Apr 2012
Reputation: 0
Post: #7
RE: Awakening 0.1

also one other thing about monsters smashing barricades they glitch and don't attack don't try it on a huge mod map of a custom stories i played i did a foolish thing where i pushed a big box stack it with 2 little ones on top and use a barrel for a step stool to taunt it but he burst it and send all the junk everywhere and crashed it man i hate that lag
04-18-2012 03:15 AM
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