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Script Help combination does not work?
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zombiehacker595 Offline
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Posts: 141
Joined: Mar 2012
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Post: #1
combination does not work?

so i added this to my inventory.hps file i have 3 working combinations all the same just different names in that file but this one doesnt seem to want to wrok any help?

//COMBINE TUBE//
////////////////////

void NEEDLE_TUBE(string &in asItemA, string &in asItemB)
{
PlayGuiSound("15_make_hammer", 1.0f);
RemoveItem(asItemA); RemoveItem(asItemB);
GiveItem("copper_tube_and_needle", "Puzzle", "copper_tube_and_needle", "copper_tube_and_needle.tga", 0);
}

////////////////////////////
// Run at the start of the game.
void OnGameStart()
{

/////NEEDLE & TUBE COMBO/////
AddCombineCallback("NEEDLE_TUBE", "copper_tube_1", "hollow_needle_1", "NEEDLE_TUBE", false);



}
04-24-2012 11:22 AM
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Dutton Offline
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Posts: 121
Joined: Apr 2012
Reputation: 2
Post: #2
RE: combination does not work?

is there something called OnGameStart? i thought the only 3 options was OnStart, OnEnter and OnLeave?

EDIT: Have you tryed Editing?

void OnGameStart()

to

void OnStart()

[Image: 15isy6C]
(This post was last modified: 04-24-2012 11:39 AM by Dutton.)
04-24-2012 11:35 AM
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zombiehacker595 Offline
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Posts: 141
Joined: Mar 2012
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Post: #3
RE: combination does not work?

(04-24-2012 11:35 AM)Dutton Wrote:  is there something called OnGameStart? i thought the only 3 options was OnStart, OnEnter and OnLeave?

EDIT: Have you tryed Editing?

void OnGameStart()


to

void OnStart()

herp de derp i figured it out thanks for the help Smile and for the inventory.hps "ongamestart" is what you use i accidently added 2 to the one file Smile
(This post was last modified: 04-24-2012 12:01 PM by zombiehacker595.)
04-24-2012 11:54 AM
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Dutton Offline
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Posts: 121
Joined: Apr 2012
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Post: #4
RE: combination does not work?

Hehe no problem! glad you figured it out Smile

[Image: 15isy6C]
04-24-2012 12:30 PM
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