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New custom monster? [DISCONTINUED]
Traggey Offline
is mildly amused

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#81
RE: New custom monster? SAY PLEASE

(05-25-2012, 11:28 AM)Bridge Wrote:
(05-25-2012, 05:43 AM)Damascus Wrote:
(05-18-2012, 06:11 PM)Robosprog Wrote:
(05-18-2012, 05:42 PM)Bridge Wrote:
(05-18-2012, 05:20 PM)Traggey Wrote: A wizard did it.
Thanks, now you made me look stupid.
That's not hard Wink
I was just going to say he works out a lot. Look at those muscles! Or maybe he just took a shortcut with steroids.
Those muscles are not designed to lift or swing heavy objects at all. Case in point: Place your dominant arm in front of you, place a heavy book on it (bonus points if it is a stack of books) and lower it 45 degrees moving only your hand so that the books do not fall. Now try and raise the stack of books by using only your shoulder muscles (hint: it's impossible). Even if you defy physics and somehow manage to do it, you certainly cannot do it with ten times the amount of books and by using muscles that you have not used for years (depending on when his arm was severed).
If you have a look at his arm you'll see that the anatomy of the arm is screwed up completely.
I designed it to not function like a human arm.


Also do keep in mind that the current images I have shown you guys are all T-posed, he's not animated and he certainly won't be standing around like that all casually. The mace will have weight to it once he's animated.
(This post was last modified: 05-25-2012, 12:40 PM by Traggey.)
05-25-2012, 12:34 PM
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Bridge Offline
Posting Freak

Posts: 1,971
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Joined: May 2012
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#82
RE: New custom monster? SAY PLEASE

(05-25-2012, 12:34 PM)Traggey Wrote:
(05-25-2012, 11:28 AM)Bridge Wrote:
(05-25-2012, 05:43 AM)Damascus Wrote:
(05-18-2012, 06:11 PM)Robosprog Wrote:
(05-18-2012, 05:42 PM)Bridge Wrote: Thanks, now you made me look stupid.
That's not hard Wink
I was just going to say he works out a lot. Look at those muscles! Or maybe he just took a shortcut with steroids.
Those muscles are not designed to lift or swing heavy objects at all. Case in point: Place your dominant arm in front of you, place a heavy book on it (bonus points if it is a stack of books) and lower it 45 degrees moving only your hand so that the books do not fall. Now try and raise the stack of books by using only your shoulder muscles (hint: it's impossible). Even if you defy physics and somehow manage to do it, you certainly cannot do it with ten times the amount of books and by using muscles that you have not used for years (depending on when his arm was severed).
If you have a look at his arm you'll see that the anatomy of the arm is screwed up completely.
I designed it to not function like a human arm.


Also do keep in mind that the current images I have shown you guys are all T-posed, he's not animated and he certainly won't be standing around like that all casually. The mace will have weight to it once he's animated.
Massive handwaving aside I'm not complaining about the character; it's your creation and it can function however you want it to (and it is kinda cool). I don't think however my comments warrant me being ridiculed because it's not a minor nitpick it actually is impossible.
05-25-2012, 01:01 PM
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Putmalk Offline
Senior Member

Posts: 290
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Joined: Apr 2012
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#83
RE: New custom monster? SAY PLEASE

Hey, I would like to point out that Amnesia is a game full of deformed monsters and other things. Can we just suspend disbelief and appreciate the hard work that is going in to making the game feel a bit more fresh? It is very sad that this has to be said.

05-25-2012, 02:04 PM
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Traggey Offline
is mildly amused

Posts: 3,257
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#84
RE: New custom monster? SAY PLEASE

(05-25-2012, 01:01 PM)Bridge Wrote:
(05-25-2012, 12:34 PM)Traggey Wrote:
(05-25-2012, 11:28 AM)Bridge Wrote:
(05-25-2012, 05:43 AM)Damascus Wrote:
(05-18-2012, 06:11 PM)Robosprog Wrote: That's not hard Wink
I was just going to say he works out a lot. Look at those muscles! Or maybe he just took a shortcut with steroids.
Those muscles are not designed to lift or swing heavy objects at all. Case in point: Place your dominant arm in front of you, place a heavy book on it (bonus points if it is a stack of books) and lower it 45 degrees moving only your hand so that the books do not fall. Now try and raise the stack of books by using only your shoulder muscles (hint: it's impossible). Even if you defy physics and somehow manage to do it, you certainly cannot do it with ten times the amount of books and by using muscles that you have not used for years (depending on when his arm was severed).
If you have a look at his arm you'll see that the anatomy of the arm is screwed up completely.
I designed it to not function like a human arm.


Also do keep in mind that the current images I have shown you guys are all T-posed, he's not animated and he certainly won't be standing around like that all casually. The mace will have weight to it once he's animated.
Massive handwaving aside I'm not complaining about the character; it's your creation and it can function however you want it to (and it is kinda cool). I don't think however my comments warrant me being ridiculed because it's not a minor nitpick it actually is impossible.
I'm not trying to ridicule you at all and nor did I take any offence to your comment sir!
I'm sure it's imposible for a human being to do such a thing, however the muscle anatomy of this creature is different from that of a human.
05-25-2012, 02:19 PM
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Bridge Offline
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#85
RE: New custom monster? SAY PLEASE

Quote:I'm not trying to ridicule you at all and nor did I take any offence to your comment sir!
I'm
sure it's imposible for a human being to do such a thing, however the
muscle anatomy of this creature is different from that of a human.
Yeah I know, that was directed at the other people in the thread that were probably joking anyway. Like I said it's your creation, if he can put a fuckload of strain on those muscles he just can. I just assumed he was derived in some way from a human like the gatherers are and so was bound to some of the inherent limitations the human body is.
(05-25-2012, 02:04 PM)Putmalk Wrote: Hey, I would like to point out that Amnesia is a game full of deformed monsters and other things. Can we just suspend disbelief and appreciate the hard work that is going in to making the game feel a bit more fresh? It is very sad that this has to be said.
All in good fun; I was just nit-picking.
(This post was last modified: 05-25-2012, 02:59 PM by Bridge.)
05-25-2012, 02:52 PM
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Putmalk Offline
Senior Member

Posts: 290
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#86
RE: New custom monster? SAY PLEASE

(05-25-2012, 02:52 PM)Bridge Wrote: All in good fun; I was just nit-picking.
Smile Okay.

(This post was last modified: 05-25-2012, 03:04 PM by Putmalk.)
05-25-2012, 03:04 PM
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SonOfLiberty796 Offline
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#87
RE: New custom monster? SAY PLEASE

Sorry for bring this thread back up (as it seems like it has died or been abandoned)...

But is this monster still being worked on, Traggey?
06-07-2012, 02:28 AM
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Traggey Offline
is mildly amused

Posts: 3,257
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#88
RE: New custom monster? SAY PLEASE

(06-07-2012, 02:28 AM)Xvideogamer720X Wrote: Sorry for bring this thread back up (as it seems like it has died or been abandoned)...

But is this monster still being worked on, Traggey?
Sure is, it's currently beeing animated.
06-07-2012, 07:19 AM
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Dutton Offline
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#89
RE: New custom monster? SAY PLEASE

(06-07-2012, 07:19 AM)Traggey Wrote: Sure is, it's currently beeing animated.
Will this be available for everyone to use?

[Image: 15isy6C]
06-07-2012, 08:00 AM
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SilentStriker Offline
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#90
RE: New custom monster? SAY PLEASE

(06-07-2012, 08:00 AM)Dutton Wrote:
(06-07-2012, 07:19 AM)Traggey Wrote: Sure is, it's currently beeing animated.
Will this be available for everyone to use?

Yes it will Smile

06-07-2012, 08:25 AM
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