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Climb edge
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nemesis567 Offline
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Posts: 844
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Post: #1
Climb edge
I want to know if this was removed for the fiinal amnesia version(It's present in the early videos from super_secret file):

<Player_Movement_ClimbLedge

    CheckUpdatesPerSecond = "30"
    
    ClimbLedgeCheckDistForward = "0.2"
    ClimbLedgeCheckDistFromTop = "0.2"
    ClimbLedgeCheckDistTopToEnd = "0.5"
    CheckMaxPushDist = "0.5"
    
    HeadMoveSpeed = "0.8"
    HeadMoveSlowdownDist = "0.1"
    GivePlayerControlDist = "0.1"
    MovePitchFactor = "4"
    MaxMovePitchSpeed = "5"
/>

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
04-29-2012 09:04 PM
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SilentStriker Offline
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Post: #2
RE: Climb edge
I think so, since the only way I know for the player to climb something without a lot of scripting is ladder areas.

04-30-2012 04:43 PM
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nemesis567 Offline
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Post: #3
RE: Climb edge
Won't tweaking these settings revive the thing?

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
04-30-2012 05:28 PM
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SilentStriker Offline
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Post: #4
RE: Climb edge
I'm unsure since it's not implemented inside the engine itself so I don't know. Maby Apjjm or YourComputer knows more about this Smile

04-30-2012 05:38 PM
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Your Computer Offline
SCAN ME!

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Post: #5
RE: Climb edge
You referring to the 08_08_very_early_test.avi video? If so, you can already do minor ledge climbing in Amnesia, there just hasn't been many proper environments to clearly see that. They probably used higher values for what is shown in the video.

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04-30-2012 07:25 PM
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nemesis567 Offline
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Post: #6
RE: Climb edge
Ok, thanks a lot. It seems that tweaking these settings will do.

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
04-30-2012 07:37 PM
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