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Work in progress Horizon, a total conversion. [DISCONTINUED]
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Statyk Offline
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Posts: 4,279
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Post: #31
RE: Horizon, a total conversion.

Seriously guys... Installing this mod is one less step than installing a "custom story", so it is quite easier.
Steps:

1) Open the .rar and copy the folder labelled "project-timorem".
2) Paste/extract the folder into your amnesia root.
3) Open the folder and run the .bat.

Any overwritten or lost files are NOT our fault.

Also, thanks for the comments guys =]

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(This post was last modified: 05-07-2012 08:48 PM by Statyk.)
05-07-2012 08:46 PM
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Acies Offline
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Post: #32
RE: Horizon, a total conversion.

We don't need mappers in the "original sence". Amnesia mapping is much about "puzzling" different assets togheter to make them look good. With this we just model "what we want" and place it. Thanks for the offer though :>

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05-07-2012 08:57 PM
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HumiliatioN Offline
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Post: #33
RE: Horizon, a total conversion.

It's not working for me, Re-installed whole game and do step by step and complains "main init file failure"

I give up.

“Life is a game, play it”
05-07-2012 09:35 PM
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Statyk Offline
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Post: #34
RE: Horizon, a total conversion.

(05-07-2012 09:35 PM)HumiliatioN Wrote:  It's not working for me, Re-installed whole game and do step by step and complains "main init file failure"

I give up.
What are you doing exactly? It should be simply a "drag and drop"... Your Amnesia is purchased, correct? And you have the Justine expansion, yes?

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05-07-2012 09:45 PM
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palistov Offline
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Post: #35
RE: Horizon, a total conversion.

bool steam, retail;

// set steam or retail here

if(steam) // download steam version
else if(retail) // download retail version
else // buy the game arrrrrrr

// right click and extract to amnesia root
// double click bat file
// playyyyyy

(This post was last modified: 05-07-2012 09:46 PM by palistov.)
05-07-2012 09:46 PM
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Streetboat Offline
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Post: #36
RE: Horizon, a total conversion.

(05-07-2012 08:28 PM)Traggey Wrote:  
(05-07-2012 08:09 PM)Streetboat Wrote:  Come to think of it, if you guys would like any help in the mapping department, I am eagerly up for helping. I would be very happy to put my experience towards the development of such a quality product. Since we can't donate money like Greven said, the most I can offer is my mapping and scripting abilities. Smile
Most appretiated, however we're already quite overstaffed at the moment.
No problem. Much respect for you guys.

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05-07-2012 09:47 PM
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Robosprog Offline
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Post: #37
RE: Horizon, a total conversion.

(05-07-2012 07:03 PM)palistov Wrote:  
(05-07-2012 02:58 PM)Robosprog Wrote:  Anyway: Fantastic, looking forward to this as much as I am A Machine for Pigs now. By the way, at the end when it showed the horizon logo, I could move my camera around and see the outside of the level etc, was this intended or is this a bug?
An.....easter egg....that I forgot to hide.
.. Oo..kay.. then... any other um, easter eggs I should search for?

05-07-2012 10:06 PM
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Statyk Offline
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Post: #38
RE: Horizon, a total conversion.

(05-07-2012 10:06 PM)Robosprog Wrote:  
(05-07-2012 07:03 PM)palistov Wrote:  An.....easter egg....that I forgot to hide.
.. Oo..kay.. then... any other um, easter eggs I should search for?
lol I think Palistov was joking. From my knowledge, there are no easter eggs going on in here.

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05-07-2012 10:13 PM
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palistov Offline
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Post: #39
RE: Horizon, a total conversion.

[Image: pinkegg.jpg]

I'm sorry, what?

05-08-2012 01:48 AM
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Statyk Offline
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Post: #40
RE: Horizon, a total conversion.

(05-08-2012 01:48 AM)palistov Wrote:  [Image: pinkegg.jpg]

I'm sorry, what?
Go home.

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05-08-2012 01:50 AM
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