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exp/import compounds and editing zimmermancube
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Rapture Offline
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Posts: 995
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Post: #11
RE: exp/import compounds and editing zimmermancube

(05-07-2012 06:18 PM)Rownbear Wrote:  
(05-07-2012 06:17 PM)Rapture Wrote:  Why has no one told me about this before... >.>
you didnt ask Smile
This type of tool should of been explained to me wayyyyyyy beeeeffffooorreee I ask. Angry

Gives me a idea... brb, making thead...
(This post was last modified: 05-07-2012 06:24 PM by Rapture.)
05-07-2012 06:24 PM
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Rownbear Offline
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Posts: 157
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Post: #12
RE: exp/import compounds and editing zimmermancube

(05-07-2012 05:42 PM)darkadders Wrote:  
(05-07-2012 04:49 PM)Rownbear Wrote:  
(05-07-2012 04:32 PM)darkadders Wrote:  if by walls you mean trees, they can be accessed via the planes tool:

1. click "planes" inside the level editor

2. C:/programfiles/frictionalgames/amnesia-the dark descent/static objects/outside and find the trees.


for the actual ground im not really sure. like silentstriker said, you might have to remove the box manually using a modeling tool
ok thanks, it wasnt the trees but the "box" surronding the ground and trees, you cant see the skybox unless you remove that surronding box
in that case you need to remove the box in a modeling tool. further instructions can be provided if needed
Ok I managed to import it into blender, collada.dae, but I cant seem to mange only selecting the box, always end up deleting part of the other surrondings, any advice?

05-07-2012 06:47 PM
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SilentStriker Offline
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Posts: 950
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Post: #13
RE: exp/import compounds and editing zimmermancube

Well you can't just click and delete but if you mark all the faces around that you want to delete and press delete they should disappear then you might have to mess with the UV Smile

05-07-2012 06:48 PM
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Rownbear Offline
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Posts: 157
Joined: Apr 2011
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Post: #14
RE: exp/import compounds and editing zimmermancube

I managed to import it and ruin about 7 copies of the map, and thats about it lol, cant be given such a vast tool and manage to edit with no clue what so ever. well if anyone bothers to edit the box out for me i'll be glad to give you credits in my customstory, as thats about the only thing I can give in return Tongue Thanks for trying to help me out though.

05-07-2012 07:20 PM
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