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Can't run any of the sets
oldrocker99 Offline
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Joined: Jun 2012
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#1
Solved: 8 Years, 1 Month ago Can't run any of the sets

When I try to run Overture, my screen gets enormous (same size, but everything is huge and I have to scroll around my desktop.) I have to log out and log back in to get back to a normal-sized screen., and Overture doesn't start.

Here's my hpl.log:

-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 32
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 1
NV Register Combiners Stages: 8
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
CG: 'ShadowExtrude_vp.cg' using profile: 'gp4vp'
CG: 'ShadowExtrude_fp.cg' using profile: 'gp4fp'
Diffuse Vertex
CG: 'Diffuse_Color_vp.cg' using profile: 'gp4vp'
Diffuse Fragment
CG: 'Diffuse_Color_fp.cg' using profile: 'gp4fp'
Fog
CG: 'Fog_Solid_vp.cg' using profile: 'gp4vp'
CG: 'Fog_Solid_fp.cg' using profile: 'gp4fp'
Creating fog textures: Solid Additive Alpha
CG: 'refract_vp.cg' using profile: 'gp4vp'
CG: 'refract_fp.cg' using profile: 'gp4fp'
CG: 'refract_special_fp.cg' using profile: 'gp4fp'
init sky box
Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
CG: 'PostEffect_Blur_vp.cg' using profile: 'gp4vp'
CG: 'PostEffect_Blur_Rect_fp.cg' using profile: 'gp4fp'
CG: 'PostEffect_Blur_2D_fp.cg' using profile: 'gp4fp'
CG: 'PostEffect_Bloom_vp.cg' using profile: 'gp4vp'
CG: 'PostEffect_Bloom_fp.cg' using profile: 'gp4fp'
CG: 'PostEffect_Motion_vp.cg' using profile: 'gp4vp'
CG: 'PostEffect_Motion_fp.cg' using profile: 'gp4fp'
CG: 'PostEffect_DoF_vp.cg' using profile: 'gp4vp'
CG: 'PostEffect_DoF_fp.cg' using profile: 'gp4fp'
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open audio device... ERROR: Failed to inialize Audio Trying fallback driver
FATAL ERROR: Failed! Check your OpenAL installation


I have libopenal installed, along with all PulseAudio extensions. Any help here? I had played Overture some few years ago, and it ran fine.
(This post was last modified: 06-20-2012, 09:20 PM by oldrocker99.)
06-20-2012, 09:19 PM
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Urkle Offline
FG - Associate

Posts: 1,172
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Joined: Jul 2006
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#2
Solved: 8 Years, 1 Month ago RE: Can't run any of the sets

Try removing the included libopenal that is in the overture lib folder.

Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
06-20-2012, 09:26 PM
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