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OpenAL Compatibility Test
Luis Offline
Frictional Games

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Joined: Jun 2006
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#1
Solved: 8 Years, 1 Month, 3 Weeks ago OpenAL Compatibility Test

Hi all. This thread is aimed to help all those who have problems with OpenAL.
This is a little test that looks for available OpenAL devices in the system. Just unzip the contents of the archive, run the 'OpenALCompatTest.exe' file, and then upload the 'OpenALCompatTest.log' generated by the program.
Also, don't forget to state your computer specifications and a description of your problem (like errors returned)

I think I've already figured out what's wrong, but I want you to try the test just to make sure.

Remember that you must have OpenAL installed on your computer before running the test, otherwise it will return an error.

Cheers.

EOF
02-15-2008, 06:42 PM
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dikh Offline
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#2
Solved: 8 Years, 1 Month, 3 Weeks ago RE: OpenAL Compatibility Test

OpenAL Compatibility Test running...
Using OpenAL implementation version: 1.1
Checking ALC_ENUMERATE_ALL_EXT extension support...not present.
Checking ALC_ENUMERATION_EXT extension support...present
Devices found:
- NVIDIA® nForce™ Audio
- Generic Hardware
- Generic Software
Running AL Tests now

-----------------------

Running test for device: NVIDIA® nForce™ Audio
Succeeded at opening device: NVIDIA® nForce™ Audio
Creating context with output frequency 48000...
Playing sample...

-----------------------

Running test for device: Generic Hardware
Succeeded at opening device: Generic Hardware
Creating context with output frequency 48000...
Playing sample...

-----------------------

Running test for device: Generic Software
Succeeded at opening device: Generic Software
Creating context with output frequency 48000...
Playing sample...

Running Wrapper Tests now

-----------------------

Running test for device: NVIDIA® nForce™ Audio
Succeeded at opening device: NVIDIA® nForce™ Audio
Playing sample...

-----------------------

Running test for device: Generic Hardware
Succeeded at opening device: Generic Hardware
Playing sample...

-----------------------

Running test for device: Generic Software
Succeeded at opening device: Generic Software
Playing sample...
Done.
02-15-2008, 10:13 PM
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Luis Offline
Frictional Games

Posts: 280
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Joined: Jun 2006
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#3
Solved: 8 Years, 1 Month, 3 Weeks ago RE: OpenAL Compatibility Test

dikh, try this: in your "My documents" folder there must be some "Penumbra\Black Plague\" folder. In this folder you will find a file called 'settings.cfg'. Open it with a text editor and add the parameter ForceGeneric="true" under the "Sound" tag. Then try to run the game.
If this doesn't work, set the UseHardware parameter to "false".

EOF
02-16-2008, 09:44 AM
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dikh Offline
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#4
Solved: 8 Years, 1 Month, 3 Weeks ago RE: OpenAL Compatibility Test

I don't find something like Penumbra or Black Plague in Documents and Settings....


My C: is NTFS, and I think - maybe Penubra doesn't have friendshpi with ntfs???
(This post was last modified: 02-16-2008, 02:11 PM by aprevo.)
02-16-2008, 02:10 PM
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F@ruk Offline
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#5
Solved: 8 Years, 1 Month, 3 Weeks ago RE: OpenAL Compatibility Test

OpenAL Compatibility Test running...
Using OpenAL implementation version: 1.1
Checking ALC_ENUMERATE_ALL_EXT extension support...present
Devices found:
- Generic Hardware on SB Live! Audio [C000]
- Generic Software on SB Live! Audio [C000]
Running AL Tests now

-----------------------

Running test for device: Generic Hardware on SB Live! Audio [C000]
Succeeded at opening device: Generic Hardware on SB Live! Audio [C000]
Creating context with output frequency 48000...
Playing sample...

-----------------------

Running test for device: Generic Software on SB Live! Audio [C000]
Succeeded at opening device: Generic Software on SB Live! Audio [C000]
Creating context with output frequency 48000...
Playing sample...

Running Wrapper Tests now

-----------------------

Running test for device: Generic Hardware on SB Live! Audio [C000]
Succeeded at opening device: Generic Hardware on SB Live! Audio [C000]
Playing sample...

-----------------------

Running test for device: Generic Software on SB Live! Audio [C000]
Succeeded at opening device: Generic Software on SB Live! Audio [C000]
Playing sample...
Done.
02-16-2008, 03:53 PM
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Luis Offline
Frictional Games

Posts: 280
Threads: 19
Joined: Jun 2006
Reputation: 9
#6
Solved: 8 Years, 1 Month, 3 Weeks ago RE: OpenAL Compatibility Test

dikh Wrote:I don't find something like Penumbra or Black Plague in Documents and Settings....


My C: is NTFS, and I think - maybe Penubra doesn't have friendshpi with ntfs???

If your username is "dikh", your "My documents" folder path should be something like "C:\Documents and settings\dikh\My documents". You should find your Penumbra folder there.

F@ruk, what kind of problem are you having?

EOF
02-16-2008, 04:15 PM
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Thomas Offline
Frictional Games

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#7
Solved: 8 Years, 1 Month, 3 Weeks ago RE: OpenAL Compatibility Test

Luis:
Is settings created when the OpenAL crash happens? If not he want to cahnge the default_settings cfg in redist/config
02-16-2008, 04:17 PM
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dikh Offline
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#8
Solved: 8 Years, 1 Month, 3 Weeks ago RE: OpenAL Compatibility Test

No! There is no "Penumbra"* in "C:\Documents and Settings\" // only in Star Menu... I think MyDoc\Penumbrs apper after game start, but in my case I don't start a game...

*I search it...
(This post was last modified: 02-16-2008, 06:37 PM by aprevo.)
02-16-2008, 06:29 PM
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redmage13 Offline
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#9
Solved: 8 Years, 1 Month, 3 Weeks ago RE: OpenAL Compatibility Test

OpenAL Compatibility Test running...
Using OpenAL implementation version: 1.1
Checking ALC_ENUMERATE_ALL_EXT extension support...present
Devices found:
Running AL Tests now

Running Wrapper Tests now
Done.


For the record, the problem I have is the
"FATAL ERROR
Failed! Check your OpenAL installation"
error on startup. I'm going to try the .cfg editing suggestion now.

EDIT: Shoot, still doesn't work. I'm going to try uninstalling and deleting all the OAL and Penumbra stuff. >_<

EDIT2: Still not working... It may be useful to tell you guys what led up to this...

I installed the game with all the default settings, fired it up, and lowered the graphical settings and did something in the audio settings as well. I completed the tutorial, and decided to try running the game at the high texture detail level instead of medium. I set it to high, and exited the game. When I tried to start it again, I got the error for the first time.
(This post was last modified: 02-16-2008, 10:41 PM by schreinon.)
02-16-2008, 10:08 PM
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srothman125 Offline
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Joined: Feb 2008
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#10
Solved: 8 Years, 1 Month, 3 Weeks ago RE: OpenAL Compatibility Test

When I tried to run your app I got the following:

"This application has failed to start because MSVCP71.dll was not found. re-installing the application may fix this problem"

any ideas?

EDIT:
I got the test working and here are my results:

OpenAL Compatibility Test running...
Using OpenAL implementation version: 1.1
Checking ALC_ENUMERATE_ALL_EXT extension support...not present.
Checking ALC_ENUMERATION_EXT extension support...present
Devices found:
- Generic Hardware
- Generic Software
Running AL Tests now

-----------------------

Running test for device: Generic Hardware
Succeeded at opening device: Generic Hardware
Creating context with output frequency 48000...
Playing sample...

-----------------------

Running test for device: Generic Software
Succeeded at opening device: Generic Software
Creating context with output frequency 48000...
Playing sample...

Running Wrapper Tests now

-----------------------

Running test for device: Generic Hardware
Succeeded at opening device: Generic Hardware
Playing sample...

-----------------------

Running test for device: Generic Software
Succeeded at opening device: Generic Software
Playing sample...
Done.
(This post was last modified: 02-17-2008, 05:26 AM by felixthecat.)
02-17-2008, 05:21 AM
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