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Statyk Offline
Modmau5

Posts: 3,609
Joined: Sep 2011
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Post: #11
RE: Full Conversion Help (Questions)
Are you saying you want to change the image on the launcher? (the one with the rose)
You can't change that.

07-06-2012 08:58 PM
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MaZiCUT Offline
Senior Member

Posts: 543
Joined: Jun 2012
Reputation: 17
Post: #12
RE: Full Conversion Help (Questions)
No i want to change this one Big Grin


[Image: izydn5.jpg]

Hi.
07-06-2012 09:00 PM
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Your Computer Offline
SCAN ME!

Posts: 3,237
Joined: Jul 2011
Reputation: 216
Post: #13
RE: Full Conversion Help (Questions)
Make your own image (JPEG format) and name it menu_loading_screen.jpg. Put it in a folder that has higher priority than the original graphics folder.

Tutorials: From Noob to Pro
07-06-2012 09:04 PM
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MaZiCUT Offline
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Posts: 543
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Post: #14
RE: Full Conversion Help (Questions)
I both don't get and do get what you mean by higher priority.


fullconversionname/graphics/general

that's where i put mine, and it is oriented the same in Amnesia.

Still, it didn't work though.

Hi.
07-06-2012 09:10 PM
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Your Computer Offline
SCAN ME!

Posts: 3,237
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Reputation: 216
Post: #15
RE: Full Conversion Help (Questions)
The directories listed in the resources.cfg are listed by priority, from top to bottom. If need be, reorder your resources.cfg so that your full converion's graphics folder is above the original game's graphics folder.

Tutorials: From Noob to Pro
07-06-2012 09:23 PM
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MaZiCUT Offline
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Posts: 543
Joined: Jun 2012
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Post: #16
RE: Full Conversion Help (Questions)
Hey thanks, it did work.

Do i have to do the same with a custom font that i want to use? because it didn't work and Statyk tried to help but i didn't want to bother him further about that until it becomes important.

Hi.
07-06-2012 09:34 PM
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Your Computer Offline
SCAN ME!

Posts: 3,237
Joined: Jul 2011
Reputation: 216
Post: #17
RE: Full Conversion Help (Questions)
The fonts you can control the names of. If you use the same names as the original, then you'll have to adjust folder priority or move the files to a folder with higher priority.

Tutorials: From Noob to Pro
07-06-2012 09:39 PM
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MaZiCUT Offline
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Post: #18
RE: Full Conversion Help (Questions)
Updated

Hi.
07-08-2012 12:49 PM
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Statyk Offline
Modmau5

Posts: 3,609
Joined: Sep 2011
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Post: #19
RE: Full Conversion Help (Questions)
I just mimicked how Tanshaydar did so in White Night, as that's how I figure out how to do most of my learning (by mimicking other stories and the main game).

1) Go to your FC and make a folder labelled "gui", then inside of it, make a folder labelled "main_menu". Then go to your FC's resources.cfg and add a directory to your FC's gui folder ABOVE the original gui directory. The resources.cfg load directories in hierarchy. The higher directories are loaded over lower directories. This will make your menu images load over the originals, but the originals will still exist, so the game will not crash as long as you have both directories.

2) Go to the root gui/main_menu and copy everything in there. Go back to your FC's gui/main_menu and paste everything in there.

3) Load the images in the FC's gui/main_menu in an image program such as Photoshop or Gimp. Edit them according to your taste, but stay within the image dimensions given. Overwrite them and continue until everything makes you happy =]

You may want to test each image. I suggest when opening one you're not sure of, paint it completely solid color, such as red or purple, anything. Then run the game after saving to see what has changed.

07-08-2012 05:53 PM
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MaZiCUT Offline
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Post: #20
RE: Full Conversion Help (Questions)
Thanks man.

Hi.
07-09-2012 11:40 AM
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