|
Slenderman Monster
|
|
| Author | Message |
candlejack131
Member Posts: 209 Joined: Oct 2011 Reputation: 2 |
|
||
| 07-22-2012 04:26 AM |
|
Kman
Posting Freak Posts: 3,256 Joined: Jul 2011 Reputation: 164 |
|
||
| 07-22-2012 05:45 AM |
|
candlejack131
Member Posts: 209 Joined: Oct 2011 Reputation: 2 |
|
||
| 07-22-2012 06:18 AM |
|
Traggey
The Doctor Posts: 1,930 Joined: Feb 2012 Reputation: 109 |
|
||
| 07-22-2012 12:02 PM |
|
Hirnwirbel
Posting Freak Posts: 938 Joined: Jun 2012 Reputation: 53 |
|
||
| 07-22-2012 12:20 PM |
|
Traggey
The Doctor Posts: 1,930 Joined: Feb 2012 Reputation: 109 |
|
||
| 07-22-2012 12:29 PM |
|
Hirnwirbel
Posting Freak Posts: 938 Joined: Jun 2012 Reputation: 53 |
|
||
| 07-22-2012 12:42 PM |
|
candlejack131
Member Posts: 209 Joined: Oct 2011 Reputation: 2 |
|
||
| 07-22-2012 05:57 PM |
|
Traggey
The Doctor Posts: 1,930 Joined: Feb 2012 Reputation: 109 |
|
||
| 07-22-2012 06:40 PM |
|
candlejack131
Member Posts: 209 Joined: Oct 2011 Reputation: 2 |
|
||
| 07-22-2012 06:46 PM |
|
|
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)




Search
Member List
IRC
Help





![[Image: tt2hn.png]](http://img708.imageshack.us/img708/4020/tt2hn.png)
Probably even less, the Amensia models don't look like they have a very high polycount.
Of course fbx format is notoriously buggy too, so one should probably just do all the skinning and animating in Maya from the start.