Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Shelf | Store

Privacy Policy


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Materials, .dds files and co...
Author Message
Ludvearty Offline
Junior Member

Posts: 6
Joined: Jul 2012
Reputation: 0
Post: #1
Materials, .dds files and co...
Hi !

Simple question, because i'm not able to find something about it..

How do I make a custom materials (in order to create a decal of grass) ? I watched how the current decals are made : diffuse map, specular, and normal.

But the nVidia plugin in photoshop makes me white .dds files oO I don't know what presets I have to use !!

Thanks for any help, I can't continue without that x) !

Ludvearty.
08-12-2012 10:19 PM
Find all posts by this user Quote this message in a reply
Adny Offline
Posting Freak

Posts: 1,754
Joined: Mar 2012
Reputation: 169
Post: #2
RE: Materials, .dds files and co...
Try this tutorial, it's for planes, but I'm sure the knowledge here is transferable (at least to some degree):

http://www.frictionalgames.com/forum/thread-16835.html


Hope that helped

Timorem and Friends are Hungryâ„¢
08-12-2012 10:26 PM
Find all posts by this user Quote this message in a reply
Your Computer Offline
SCAN ME!

Posts: 3,236
Joined: Jul 2011
Reputation: 216
Post: #3
RE: Materials, .dds files and co...
It doesn't have to be DDS.

Also, http://www.frictionalgames.com/forum/thread-10378.html

Tutorials: From Noob to Pro
(This post was last modified: 08-12-2012 10:30 PM by Your Computer.)
08-12-2012 10:30 PM
Visit this user's website Find all posts by this user Quote this message in a reply
martinnord Offline
Senior Member

Posts: 440
Joined: Aug 2012
Reputation: 13
Post: #4
RE: Materials, .dds files and co...
No actually its better on performance if you dont use dds., the reason frictional games uses dds. is because it supports mip mapping which makes the texture of the models swap as you get closer and farther away from them. an example is the hand held lamp model, it uses jpeg because it will allways have the same distance from you.

Is there anything you would like to ask me?
asking does not hurt you know.

I can just lie or refuse to answer.
08-13-2012 05:42 AM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)