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Black Mesa Source - Red Letter Day
Yuhaney Offline
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#31
RE: Black Mesa Source - Red Letter Day

I remember the trailer. It said 2009. Oh well...

09-06-2012, 03:04 PM
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Robby Offline
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#32
RE: Black Mesa Source - Red Letter Day

(09-06-2012, 03:04 PM)Scraper Wrote: I remember the trailer. It said 2009. Oh well...
That was the original release date. They changed it to "when it's done". And 3 years later, we get September 14th. Isn't that nice?

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09-06-2012, 03:46 PM
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Gaviao Offline
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#33
RE: Black Mesa Source - Red Letter Day

whoooa i'm ready to play an 30 hour campaign again =D
EDIT:hey will g-man be in this campaign? because he always have something important to say

Projects i'm working on
The Dream:
http://www.moddb.com/mods/the-dream
Amnesia:Fear in Hands
http://www.moddb.com/mods/amnesia-fear-in-hands
(This post was last modified: 09-06-2012, 05:30 PM by Gaviao.)
09-06-2012, 05:05 PM
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Robby Offline
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#34
RE: Black Mesa Source - Red Letter Day

(09-06-2012, 05:05 PM)Gaviao Wrote: whoooa i'm ready to play an 30 hour campaign again =D
EDIT:hey will g-man be in this campaign? because he always have something important to say
It's a recreation of Half-Life on the Source Engine (complete overhaul), and if G-man was in Half Life, he will also be in Black Mesa.

Short answer = Yes.

EDIT: Oh, Sh*t, 666 posts!!!! No longer (sigh of relief)

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(This post was last modified: 09-06-2012, 06:15 PM by Robby.)
09-06-2012, 05:37 PM
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KingWolf Offline
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#35
RE: Black Mesa Source - Red Letter Day

This is one of the best mods I've seen on the Source Engine. It's a completely new game!

Does this need anything else? I have the Source SDK Base 2007. IS there anything else I need?
09-08-2012, 10:57 AM
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Robby Offline
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#36
RE: Black Mesa Source - Red Letter Day

(09-08-2012, 10:57 AM)KingWolf Wrote: This is one of the best mods I've seen on the Source Engine. It's a completely new game!

Does this need anything else? I have the Source SDK Base 2007. IS there anything else I need?
No. You don't need anything else. You have Source SDK Base 2007, which is what Black Mesa needs.

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09-08-2012, 12:19 PM
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cantremember Offline
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#37
RE: Black Mesa Source - Red Letter Day

I think it's a bit cheap for Gabe to consider Episode one & two as HalfLife 3. It's just a couple extra chapters for Half-Life 2. Same engine, same graphics (maybe they tuned it slightly but the gist is the same), same enemies for the most part. It's actually shorter than HL2 even.

That's like saying Justine is Amnesia 2.
09-08-2012, 04:36 PM
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Kreekakon Offline
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#38
RE: Black Mesa Source - Red Letter Day

Gabe was probably referring to it in a story-wise fashion, and Valve has been using the same engine for eight years by constantly improving it. Episode 2's graphics are much better when compared to Half Life 2 three years before it.

[Image: Tv0YgQb.gif]
Image by BandyGrass
(This post was last modified: 09-08-2012, 04:40 PM by Kreekakon.)
09-08-2012, 04:38 PM
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Robby Offline
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#39
RE: Black Mesa Source - Red Letter Day

Episode 2 used effects like Motion blur and HDR (I think it was also in Episode 1), but also used "Cinematic Physics", something I haven't seen in Episode 1.

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09-08-2012, 05:04 PM
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Gaviao Offline
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#40
RE: Black Mesa Source - Red Letter Day

hey i have source sdk base 2007,can i play it with this?

Projects i'm working on
The Dream:
http://www.moddb.com/mods/the-dream
Amnesia:Fear in Hands
http://www.moddb.com/mods/amnesia-fear-in-hands
09-08-2012, 05:44 PM
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