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Work in progress Slender: Curse of Hope [Slenderman Gameplay Video out!]
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candlejack131 Offline
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Posts: 209
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Post: #41
RE: Slender: Curse of Hope

(10-17-2012 12:38 PM)Mine Turtle Wrote:  
(10-07-2012 03:22 PM)Curse of Hope Wrote:  Very little information will be revealed on the slenderman since doing so would ruin the experience.
this means no screenshots of him
and behavior will also be very important to keep secret, since being able to predict an enemy will make it ruin the experience completely.
-Martin
... Arguably 95% of the people on this forum knows what "Slenderman" looks like; and I'd bet 75% have already played the standalone mod for it.. Just sayin', it's gonna be hard to make this original and exciting; but if you manage to pull it off, this can actually be a quite interesting playthrough.
If you ONLY know him from the mod then you don't know slenderman there's always a surprise to add.
10-17-2012 08:02 PM
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Mine Turtle Offline
Senior Member

Posts: 647
Joined: Mar 2011
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Post: #42
RE: Slender: Curse of Hope

(10-17-2012 08:02 PM)candlejack131 Wrote:  
(10-17-2012 12:38 PM)Mine Turtle Wrote:  
(10-07-2012 03:22 PM)Curse of Hope Wrote:  Very little information will be revealed on the slenderman since doing so would ruin the experience.
this means no screenshots of him
and behavior will also be very important to keep secret, since being able to predict an enemy will make it ruin the experience completely.
-Martin
... Arguably 95% of the people on this forum knows what "Slenderman" looks like; and I'd bet 75% have already played the standalone mod for it.. Just sayin', it's gonna be hard to make this original and exciting; but if you manage to pull it off, this can actually be a quite interesting playthrough.
If you ONLY know him from the mod then you don't know slenderman there's always a surprise to add.
Theres also the "marble hornets" entry series on youtube; but I dont think many people have watched it through.

[Image: 201107142327000.gif]
10-18-2012 12:04 PM
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candlejack131 Offline
Member

Posts: 209
Joined: Oct 2011
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Post: #43
RE: Slender: Curse of Hope

(10-18-2012 12:04 PM)Mine Turtle Wrote:  
(10-17-2012 08:02 PM)candlejack131 Wrote:  
(10-17-2012 12:38 PM)Mine Turtle Wrote:  
(10-07-2012 03:22 PM)Curse of Hope Wrote:  Very little information will be revealed on the slenderman since doing so would ruin the experience.
this means no screenshots of him
and behavior will also be very important to keep secret, since being able to predict an enemy will make it ruin the experience completely.
-Martin
... Arguably 95% of the people on this forum knows what "Slenderman" looks like; and I'd bet 75% have already played the standalone mod for it.. Just sayin', it's gonna be hard to make this original and exciting; but if you manage to pull it off, this can actually be a quite interesting playthrough.
If you ONLY know him from the mod then you don't know slenderman there's always a surprise to add.
Theres also the "marble hornets" entry series on youtube; but I dont think many people have watched it through.
I watched threw it. I personally loved it.
10-18-2012 10:59 PM
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Earthykiller127 Offline
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Posts: 66
Joined: May 2012
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Post: #44
RE: Slender: Curse of Hope

awesome. was waiting for a map like that

I'll make it short
I am
Spoiler below!
Black ☆ Rock Shooter
10-27-2012 04:25 PM
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MaZiCUT Offline
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Posts: 536
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Post: #45
RE: Slender: Curse of Hope

This looks promising Wink

Hi.
12-02-2012 03:29 PM
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Curse of Hope Offline
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Posts: 23
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Post: #46
RE: Slender: Curse of Hope

BUMP-Demo released + wrote a little update for you people who care about those, or just read or stare at them for some reason :D

Work In Progress - Slender: Curse of Hope
01-17-2013 03:11 PM
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343 Offline
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Posts: 19
Joined: Jan 2013
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Post: #47
RE: Slender: Curse of Hope

(01-17-2013 03:11 PM)Curse of Hope Wrote:  BUMP-Demo released + wrote a little update for you people who care about those, or just read or stare at them for some reason Big Grin

I will surely try the demo shortly later today.
01-17-2013 04:18 PM
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Traggey Offline
is mildly amused

Posts: 3,256
Joined: Feb 2012
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Post: #48
RE: Slender: Curse of Hope

Yeah I just hate it when there's hope, it's so annoying, and.. In your face.
01-17-2013 05:08 PM
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The chaser Offline
Posting Freak

Posts: 2,486
Joined: Jun 2012
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Post: #49
RE: Slender: Curse of Hope

I've played it and I must say that I liked it: Although something happened.

Spoiler below!
I was in some sort of cave, after going from a tunnel. When I went to the exit, it crashed with a fatal error.

Is this normal?

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
01-17-2013 07:37 PM
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Curse of Hope Offline
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Posts: 23
Joined: Oct 2012
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Post: #50
RE: Slender: Curse of Hope

Weird, I experienced that bug before myself in development, but it was caused by some files that are not even included in the download. will have to know some more info if I am to get it fixed

EDIT: actually theres one thing that I think might be the cause, if you are working on a cs or mod with custom content you will likely have some custom assets stored in one of the main amnesia folders (static_objects,entities,billboards ,..) since otherwise the leveleditor would not be able to spot it, if you do have such content stored it might be the cause,meaning that moving it out of the amnesia folder temp. might fix it, though the chance of it being the cause is still pretty small it is all I can think of right now

Work In Progress - Slender: Curse of Hope
(This post was last modified: 01-17-2013 08:40 PM by Curse of Hope.)
01-17-2013 08:35 PM
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