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Work in progress Slender: Curse of Hope [Slenderman Gameplay Video out!]
PutraenusAlivius Offline
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#61
RE: Slender: Curse of Hope [Screenshots Added!]

(03-20-2013, 01:59 PM)Knusper. Wrote: I have a problem now.
after i installed the mod and played it, i want to deinstall the mod.
I dont want to use blocks in my css, that no one can play it.
now the game crashes when i load any map.


(I hope you understand what I mean...)

anyway, is there a way to deinstall the mod???

Delete the folder slender_mod in your /redist directory

"Veni, vidi, vici."
"I came, I saw, I conquered."
03-20-2013, 02:48 PM
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Knusper. Offline
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#62
RE: Slender: Curse of Hope [Screenshots Added!]

now i see what my problem is...
Im soo dumb, i put ALL folders INSIDE the slendermod folder to the
amnesia the dark decent folder.
I made that because when i just put the folder in, like i should have done,
the mod doesnt work. so i made that mistake...

Is there anyone who can help me?

No one knows, how "I" goes.
03-20-2013, 03:02 PM
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Divinepower Offline
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#63
RE: Slender: Curse of Hope [Screenshots Added!]

very nice story, even though this isn't completed i could see this turning out very well. good luck on making this Big Grin
03-21-2013, 08:27 PM
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Curse of Hope Offline
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#64
RE: Slender: Curse of Hope [Screenshots Added!]

Here a picture of the slenderman for curse of hope. still needs to add texture but the model is close to finished
Spoiler below!

[Image: bEvEmOJ.jpg]
Hope you have a foot fetish, happy april fools ;)

Martinnord

Work In Progress - Slender: Curse of Hope
04-01-2013, 01:59 PM
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PutraenusAlivius Offline
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#65
RE: Slender: Curse of Hope [Screenshots Added!]

F**king April Fools.

"Veni, vidi, vici."
"I came, I saw, I conquered."
04-01-2013, 02:09 PM
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Curse of Hope Offline
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#66
RE: Slender: Curse of Hope [Screenshots Added!]

Hello everyone

I have some sad news, I must announce that I the modeller Martin Nord has decided to stop working on curse of hope about 2 weeks ago.
This leaves Joachim Karbing (bitguy) the programmer and map builder on his own with the project, and he has said that despite no longer having a modeller at his side he wishes to finish the project, at least for now so dont freak out Wink. I cannot however garante that curse of hope will turn out exacly like it would have otherwise as Joachim will be more limited, and so he might choose to do some major changes but that is in his hands to decide.

Before I leave this FOREVER(spooky voice) I will of course be finishing up the slenderman model for Joachim as well as a few assets I have on my pc but have not finished yet.



-Martin

Work In Progress - Slender: Curse of Hope
05-02-2013, 09:41 PM
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WALP Offline
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#67
RE: Slender: Curse of Hope [Screenshots Added!]

oh god that thing.
05-02-2013, 11:13 PM
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OriginalUsername Offline
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#68
RE: Slender: Curse of Hope [Screenshots Added!]

I could create some basic models for you. Just ask!
05-02-2013, 11:40 PM
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BitGuy Offline
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#69
RE: Slender: Curse of Hope [Screenshots Added!]

Hi!
Im still working on the mod, its going slow, but just wanted to tell you that the project is not dead.
Im working on everything that me and Martin planned to do. But with a bit lower quality since i will not have custom objects for some remaining indoor / outdoor enviroments.
Since im currently working on this myself , as Martin wrote it will not turn into what it was supposed to be. If its better or not, thats for you to descide.
Im not giving out any release date information, since im alone and 2 people did 1/3 through the mod during 3,5 months, you can easily calculate that this will take some time.
But i will probably make the mod shorter since i dont want to spend a year working on a mod for a game that has a sequal / new engine coming out soon.
//joakim

05-22-2013, 06:10 PM
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WALP Offline
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#70
RE: Slender: Curse of Hope [Screenshots Added!]

I know a lot of you guys have a fetish so......
Spoiler below!

MORE LEGS!!!!!!
[Image: bQOF1Co.jpg]




06-20-2013, 04:57 PM
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