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Work in progress The Dreamstride [Released]
i3670 Offline
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#21
RE: The Dreamstride

There's been quite a few changes since you tried it. Smile

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07-09-2013, 10:11 AM
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i3670 Offline
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#22
RE: The Dreamstride [Back on Again]

Upcoming release quite soon. Currently running the maps in search of bugs and such.

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09-18-2014, 08:56 PM
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AGP Offline
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#23
RE: The Dreamstride [Back on Again]

...voice acting...? The magic words have been spoken! Should you need any help on that front, I'll be most happy to offer assistance!

09-18-2014, 09:27 PM
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i3670 Offline
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#24
RE: The Dreamstride [Back on Again]

Ah, forget everything that concerns the development of the mod. It has all been taken care of. Sorry.

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09-18-2014, 09:28 PM
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i3670 Offline
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#25
RE: The Dreamstride [Back on Again]

Released!

http://www.frictionalgames.com/forum/thread-26539.html

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10-04-2014, 12:12 AM
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HumiliatioN Offline
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#26
RE: The Dreamstride [Released]

I tried it again, when I got all three orbs and woke up in that storage and I have to return back, when going back to level door I got black box error crash. Sad

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10-04-2014, 09:24 AM
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i3670 Offline
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#27
RE: The Dreamstride [Released]

(10-04-2014, 09:24 AM)HumiliatioN Wrote: I tried it again, when I got all three orbs and woke up in that storage and I have to return back, when going back to level door I got black box error crash. Sad

Hmm, okay. Hasn't happened to me when I've played through it. What does it say?

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10-04-2014, 12:01 PM
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HumiliatioN Offline
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#28
RE: The Dreamstride [Released]

(10-04-2014, 12:01 PM)i3670 Wrote:
(10-04-2014, 09:24 AM)HumiliatioN Wrote: I tried it again, when I got all three orbs and woke up in that storage and I have to return back, when going back to level door I got black box error crash. Sad

Hmm, okay. Hasn't happened to me when I've played through it. What does it say?

Well not sure about the black box text, but my latest hpl.log says this:

Spoiler below!
Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 543 ms
Entities: 107 ms
Compilation: 1 ms
Total: 657 ms
Meshes created: 25
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'Stig' Path: 'C:\Users\Stig\Documents/Amnesia/Main/Stig/'
ERROR: Unable to open config file 'custom_stories/Amnesia - Stories/custom_story_settings.cfg'! Invalid filepointer returned!
Error creating custom story from path "custom_stories/Amnesia - Stories" : could not find custom_story_settings.cfg file or it was invalid.
ERROR: Unable to open config file 'custom_stories/My Projects & Tutorials/custom_story_settings.cfg'! Invalid filepointer returned!
Error creating custom story from path "custom_stories/My Projects & Tutorials" : could not find custom_story_settings.cfg file or it was invalid.
Saving user config.
Setting profile: 'Stig' Path: 'C:\Users\Stig\Documents/Amnesia/Main/Stig/'
ERROR: Unable to open config file 'custom_stories/Amnesia - Stories/custom_story_settings.cfg'! Invalid filepointer returned!
Error creating custom story from path "custom_stories/Amnesia - Stories" : could not find custom_story_settings.cfg file or it was invalid.
ERROR: Unable to open config file 'custom_stories/My Projects & Tutorials/custom_story_settings.cfg'! Invalid filepointer returned!
Error creating custom story from path "custom_stories/My Projects & Tutorials" : could not find custom_story_settings.cfg file or it was invalid.
WARNING: No resources element found in 'custom_stories/crowbar/extra_english.lang'
-------- BEGIN LOAD FROM C:\Users\Stig\Documents/Amnesia/Main/Stig/custom/crowbar/AutoSave_NULL_2014_10_4_11_20_24_0.sav ---------
LOADING SAVE GAME!
-------- Loading map 'Prototype2_redux.map' ---------
ERROR: Could not open binary file 'D:/Games/Amnesia - The Dark Descent/redist/custom_stories/crowbar/maps/ch01/Prototype2_redux.map_cache'
ERROR: Could not map cache file 'D:/Games/Amnesia - The Dark Descent/redist/custom_stories/crowbar/maps/ch01/Prototype2_redux.map'.ERROR: Couldn't find 0-face '../../../../_pos_x', for cubemap '../../../../' in path: '../../../../'
MeshEntity Loading: 1756 ms
Primitive Loading: 114 ms
Decal Loading: 382 ms
Object Combining: 0 ms
Compilation: 25 ms
Combining: 2031 ms
Sorting: 136 ms
Meshes: 41 ms
Bodies: 1854 ms
Static Objects: 4313 ms
ERROR: Couldn't create ent file 'entities/house/closet_nice_worn/closet_nice.ent'
ERROR: Couldn't create ent file 'entities/house/closet_nice_worn/closet_nice_doors.ent'
Entities: 1585 ms
Compilation: 36 ms
Total: 6088 ms
Meshes created: 374
Bodies created: 94
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
ERROR: Couldn't create ent file 'entities/house/closet_nice_worn/closet_nice.ent'
ERROR: Couldn't create ent file 'entities/house/closet_nice_worn/closet_nice_doors.ent'
WARNING: AI node type 'Default' does not exist!
ERROR: No node container found for enemy 'silent_suitor_1'
WARNING: AI node type 'Default' does not exist!
ERROR: No node container found for enemy 'silent_suitor_2'
WARNING: AI node type 'Default' does not exist!
ERROR: No node container found for enemy 'silent_suitor_3'
-------- END LOAD ---------
ERROR: Could not load sound 'afx_telsa_heartbeat_slow.ogg'
ERROR: Can't find sound 'afx_telsa_heartbeat_slow.ogg'!
ERROR: Couldn't create SoundEntity 'afx_telsa_heartbeat_slow.snt'
ERROR: Cannot find sound entity 'afx_telsa_heartbeat_slow.snt'
ERROR: Track 'servant_grunt_A_Ctrl_Foot_Left' in 'enemy_suitor.msh' does not have a corresponding bone! Skeleton bone name mismatch?



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(This post was last modified: 10-04-2014, 12:46 PM by HumiliatioN.)
10-04-2014, 12:46 PM
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i3670 Offline
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#29
RE: The Dreamstride [Released]

So I'm guessing that it can't find the PlayerStartArea... hmm

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10-04-2014, 01:00 PM
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HumiliatioN Offline
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#30
RE: The Dreamstride [Released]

(10-04-2014, 01:00 PM)i3670 Wrote: So I'm guessing that it can't find the PlayerStartArea... hmm

That's strange after several tries, I got to redux map when I "Load that earlier savegame point" hmm... well everything works now. Gonna finish this soon and then give my full review Smile

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10-04-2014, 02:07 PM
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