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Making an entity
ZodiaC Offline
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Posts: 120
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Joined: Oct 2012
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#11
RE: Making an entity

(10-27-2012, 11:01 PM)MrDosht Wrote: Howw do i import the .mat file? I have both the jpg image and the .mat fikle in billboards but when i click the ... icon in billboards in the model viewer and go into the billboards file it doesn't have my file D: Also thanks for the translucent thing! my original one was a cube which wouldn't have looked very good in game!
[Image: jSVIK.jpg]
What size are you using??And try with PNG format too!

[Image: 2H1Mc.jpg]
(This post was last modified: 10-27-2012, 11:25 PM by ZodiaC.)
10-27-2012, 11:24 PM
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MrDosht Offline
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#12
RE: Making an entity

(10-27-2012, 11:24 PM)belikov Wrote:
(10-27-2012, 11:01 PM)MrDosht Wrote: Howw do i import the .mat file? I have both the jpg image and the .mat fikle in billboards but when i click the ... icon in billboards in the model viewer and go into the billboards file it doesn't have my file D: Also thanks for the translucent thing! my original one was a cube which wouldn't have looked very good in game!
[Image: jSVIK.jpg]
What size are you using??And try with PNG format too!
Success! The png thing worked as in i can now see it in the folder, but it doesn't appear as the actual picture is appears as a weird collection of my mouse and some icons in the material editor and a translucent foldup version in the billboards folder D: but thanks for the png method!

"Computers follow your orders not your intentions"- Anon
10-27-2012, 11:47 PM
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ZodiaC Offline
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Posts: 120
Threads: 8
Joined: Oct 2012
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#13
RE: Making an entity

(10-27-2012, 11:47 PM)MrDosht Wrote: Success! The png thing worked as in i can now see it in the folder, but it doesn't appear as the actual picture is appears as a weird collection of my mouse and some icons in the material editor and a translucent foldup version in the billboards folder D: but thanks for the png method!
Could you sent it to try it on my pc???

[Image: 2H1Mc.jpg]
10-27-2012, 11:56 PM
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MrDosht Offline
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Posts: 43
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Joined: Oct 2012
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#14
RE: Making an entity

(10-27-2012, 11:56 PM)belikov Wrote:
(10-27-2012, 11:47 PM)MrDosht Wrote: Success! The png thing worked as in i can now see it in the folder, but it doesn't appear as the actual picture is appears as a weird collection of my mouse and some icons in the material editor and a translucent foldup version in the billboards folder D: but thanks for the png method!
Could you sent it to try it on my pc???
Sure, do you want me to send just the png and mat file or some other stuff aswell?

"Computers follow your orders not your intentions"- Anon
10-27-2012, 11:59 PM
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ZodiaC Offline
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Posts: 120
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#15
RE: Making an entity

(10-27-2012, 11:59 PM)MrDosht Wrote: Sure, do you want me to send just the png and mat file or some other stuff aswell?
Just the png and the mat

[Image: 2H1Mc.jpg]
10-28-2012, 12:13 AM
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MrDosht Offline
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#16
RE: Making an entity

(10-28-2012, 12:13 AM)belikov Wrote:
(10-27-2012, 11:59 PM)MrDosht Wrote: Sure, do you want me to send just the png and mat file or some other stuff aswell?
Just the png and the mat
Here is the mat file contents, the file is in my billboards and called Pedobear.mat

<Material>
<Main BlendMode="Add" DepthTest="true" PhysicsMaterial="Default" Type="translucent" UseAlpha="false" />
<TextureUnits>
<Diffuse AnimFrameTime="0" AnimMode="None" Compress="false" File="D:/Josh Thompson docs/Desktop/Games/Steam/steamapps/common/amnesia the dark descent/billboards/Pedobear.jpg" MipMaps="true" Type="2D" Wrap="Repeat" />
</TextureUnits>
<SpecificVariables>
<Var Name="Refraction" Value="false" />
<Var Name="RefractionEdgeCheck" Value="true" />
<Var Name="RefractionNormals" Value="false" />
<Var Name="RefractionScale" Value="0.10000000149011612" />
<Var Name="FrenselBias" Value="0.20000000298023224" />
<Var Name="FrenselPow" Value="8" />
<Var Name="RimLightMul" Value="0" />
<Var Name="RimLightPow" Value="8" />
<Var Name="AffectedByLightLevel" Value="false" />
</SpecificVariables>
</Material>
I dont know how to add the png file so here is the link to the google page where I found it http://media.photobucket.com/image/pedob...dobear.png
And that one is saved in the billboards folder as well, under the name Pedobear.png
I hope this is useful and thanks for helping me out!

"Computers follow your orders not your intentions"- Anon
10-28-2012, 12:33 AM
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ZodiaC Offline
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#17
RE: Making an entity

(10-28-2012, 12:33 AM)MrDosht Wrote: Here is the mat file contents, the file is in my billboards and called Pedobear.mat

<Material>
<Main BlendMode="Add" DepthTest="true" PhysicsMaterial="Default" Type="translucent" UseAlpha="false" />
<TextureUnits>
<Diffuse AnimFrameTime="0" AnimMode="None" Compress="false" File="D:/Josh Thompson docs/Desktop/Games/Steam/steamapps/common/amnesia the dark descent/billboards/Pedobear.jpg" MipMaps="true" Type="2D" Wrap="Repeat" />
</TextureUnits>
<SpecificVariables>
<Var Name="Refraction" Value="false" />
<Var Name="RefractionEdgeCheck" Value="true" />
<Var Name="RefractionNormals" Value="false" />
<Var Name="RefractionScale" Value="0.10000000149011612" />
<Var Name="FrenselBias" Value="0.20000000298023224" />
<Var Name="FrenselPow" Value="8" />
<Var Name="RimLightMul" Value="0" />
<Var Name="RimLightPow" Value="8" />
<Var Name="AffectedByLightLevel" Value="false" />
</SpecificVariables>
</Material>
I dont know how to add the png file so here is the link to the google page where I found it http://media.photobucket.com/image/pedob...dobear.png
And that one is saved in the billboards folder as well, under the name Pedobear.png
I hope this is useful and thanks for helping me out!
I guess this was you problem(Kind of because my laptop makes it even worse):
[Image: tUSxQ.jpg]
Anyway try this one and if it will work tell me..
http://www.mediafire.com/?bkrhhyqxujfgx5z
And you're welcome!

[Image: 2H1Mc.jpg]
(This post was last modified: 10-28-2012, 12:46 AM by ZodiaC.)
10-28-2012, 12:45 AM
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MrDosht Offline
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Posts: 43
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#18
RE: Making an entity

(10-28-2012, 12:45 AM)belikov Wrote:
(10-28-2012, 12:33 AM)MrDosht Wrote: Here is the mat file contents, the file is in my billboards and called Pedobear.mat


















I dont know how to add the png file so here is the link to the google page where I found it http://media.photobucket.com/image/pedob...dobear.png
And that one is saved in the billboards folder as well, under the name Pedobear.png
I hope this is useful and thanks for helping me out!
I guess this was you problem(Kind of because my laptop makes it even worse):
[Image: tUSxQ.jpg]
Anyway try this one and if it will work tell me..
http://www.mediafire.com/?bkrhhyqxujfgx5z
And you're welcome!
It says the video was a policy violation and I can't open it O_o, it appears that where I go things stop working!
I am the harbinger of bad luck it seems.

"Computers follow your orders not your intentions"- Anon
10-28-2012, 12:54 AM
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ZodiaC Offline
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Posts: 120
Threads: 8
Joined: Oct 2012
Reputation: 2
#19
RE: Making an entity

(10-28-2012, 12:54 AM)MrDosht Wrote: It says the video was a policy violation and I can't open it O_o, it appears that where I go things stop working!
I am the harbinger of bad luck it seems.
Seriously??? O_O but i didn't upload any video!!!
Anyway the take this picture and make it make mat and you now..
http://ssl.gstatic.com/android/market/co...r/hi-512-2

[Image: 2H1Mc.jpg]
10-28-2012, 01:01 AM
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MrDosht Offline
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Posts: 43
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#20
RE: Making an entity

(10-28-2012, 01:01 AM)belikov Wrote:
(10-28-2012, 12:54 AM)MrDosht Wrote: It says the video was a policy violation and I can't open it O_o, it appears that where I go things stop working!
I am the harbinger of bad luck it seems.
Seriously??? O_O but i didn't upload any video!!!
Anyway the take this picture and make it make mat and you now..
http://ssl.gstatic.com/android/market/co...r/hi-512-2
Hmm, now it doesn't appear in the billboards folder D:
EDIT: Fixed it! I gave it the wrong name, thanks you very much for all your help! I had no idea it would be this confusing to do something that i thought would be simple, but now it's done! And i have one last question, if i delete the model of the waterlurker and replace it with the billboard of the pedobear, will it retain all of its original value such as runspeed etc. ? My FINAL question Big Grin And also how do you flip him over because the pedobear is upside down...

"Computers follow your orders not your intentions"- Anon
(This post was last modified: 10-28-2012, 01:28 AM by MrDosht.)
10-28-2012, 01:13 AM
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