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Make orb_light "start"
Damascus Offline
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#1
Make orb_light "start"

I'm using CreateParticleSystematEntity to create a custom PS similar to the orb_light one, but yellow instead of blue. However, the problem I'm having is that when I create it, it doesn't "emerge" or "spread" from the source like in other PS's, but the whole thing appears at once with all of the light already around it. Does anyone know how i can get the PS to start with nothing and have the light spread from the center to its full form?

(This post was last modified: 11-13-2012, 06:05 AM by Damascus.)
11-12-2012, 10:51 PM
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The chaser Offline
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#2
RE: Make orb_light "start"

I'm very sure that you could search at the last level of the main game to see what they did. Sorry for not giving you the solution right now, but I'm in my (shitty) laptop.

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11-12-2012, 11:23 PM
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Your Computer Offline
SCAN ME!

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#3
RE: Make orb_light "start"

Basically the parameters under the General and Life tab is what you want to mess with.

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11-12-2012, 11:52 PM
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Damascus Offline
Senior Member

Posts: 646
Threads: 118
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#4
RE: Make orb_light "start"

It looks like Warmup time was the thing I was looking for. Thank you!

11-13-2012, 06:05 AM
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