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Screamers problem :s
Drakostyle Offline
Junior Member

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Joined: Nov 2012
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#1
Screamers problem :s

Hi,

I made a custom story somes days ago, "Alex's chronicles" and now im making the part 2.

But i have a problem with my screamers ><
Example: im in the bedroom, i get one screamer from a cabinet, i use a level door and later i come back in the bedroom... the screamer from the cabinet will activate himself again.

Help? :<

And btw my screamers sounds suck.. can someone find me a screamer sound pack?

Thaaaaanks. Smile

And sorry for my bad english, im french :<

Alex's chronicle
FR:http://www.mediafire.com/download.php?hk6hfk3xkc0ktrf
EN:http://www.mediafire.com/download.php?eb44vivqkvug5cb
11-30-2012, 04:59 PM
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CorinthianMerchant Offline
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Posts: 2,876
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#2
RE: Screamers problem :s

NOPE.AVI

Still hasn't gotten over the loss of wubwub...
11-30-2012, 05:01 PM
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Statyk Offline
Schrödinger's Mod

Posts: 4,390
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#3
RE: Screamers problem :s

Most of this forum resents screamers and jumpscares. I wouldn't expect help for them any time soon =\
11-30-2012, 05:31 PM
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The chaser Offline
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#4
RE: Screamers problem :s

Put this when leaving the level in void OnLeave() (because you already have your script, don't you?)

CreateDataCache();

A .map_cache, if I don't remain bad, is a memory from a map. This (I think) should make the level remain it's state.

Don't kill me for this guys :'\

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
(This post was last modified: 11-30-2012, 05:37 PM by The chaser.)
11-30-2012, 05:36 PM
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Drakostyle Offline
Junior Member

Posts: 15
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Joined: Nov 2012
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#5
RE: Screamers problem :s

(11-30-2012, 05:36 PM)The chaser Wrote: Put this when leaving the level in void OnLeave() (because you already have your script, don't you?)

CreateDataCache();

A .map_cache, if I don't remain bad, is a memory from a map. This (I think) should make the level remain it's state.

Don't kill me for this guys :'\
It doesn't work ><

Alex's chronicle
FR:http://www.mediafire.com/download.php?hk6hfk3xkc0ktrf
EN:http://www.mediafire.com/download.php?eb44vivqkvug5cb
11-30-2012, 06:06 PM
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The chaser Offline
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Posts: 2,486
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#6
RE: Screamers problem :s

Weird... if you have these scripts in void OnEnter() move them to void OnStart().

You would make me a favor if you posted the whole script in here.

(11-30-2012, 06:21 PM)Robosprog Wrote: [Image: tumblr_m4y5pzKZ8A1r3kacto1_400.jpg]
Robosprog Y U do dis :'|

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
(This post was last modified: 11-30-2012, 06:23 PM by The chaser.)
11-30-2012, 06:22 PM
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Drakostyle Offline
Junior Member

Posts: 15
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Joined: Nov 2012
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#7
RE: Screamers problem :s

(11-30-2012, 06:22 PM)The chaser Wrote: Weird... if you have these scripts in void OnEnter() move them to void OnStart().
Oh god its work Big Grin thank you so much ^^

Alex's chronicle
FR:http://www.mediafire.com/download.php?hk6hfk3xkc0ktrf
EN:http://www.mediafire.com/download.php?eb44vivqkvug5cb
11-30-2012, 07:02 PM
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Hardarm Offline
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#8
RE: Screamers problem :s

So you can create just a cache of a map? Isn't the only way select from level editor some entities that should remember its state?

listen to boards of canada
12-03-2012, 11:28 AM
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