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Hand Model Help
Obscenity Engine Offline
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#1
Question  Hand Model Help

I've been trying to find a way to make the lantern and Daniel's hand invisible for something I am working on, but I haven't been able to find a way to make it happen. I've considered shrinking the hand in the model editor, but I can't figure out how to use it. I also got Maya 2011 but it doesn't support the files the hand uses. Also, I want the light from the lantern to still function properly. Could someone show me how to do it, if it's even possible?
12-01-2012, 05:55 AM
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Acies Offline
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#2
RE: Hand Model Help

Add an alpha which is purely black to both the hands and lantern.
Alpha:
A grayscale image in .tga format.

Add that using the materialeditor, by opening up your lantern texture/hand texture (make sure to create backups!).

For optimization - create new lantern/hand placeholders with low polycounts - perhaps two planes`?

Good luck :]

[Image: mZiYnxe.png]


(This post was last modified: 12-01-2012, 06:18 AM by Acies.)
12-01-2012, 06:17 AM
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Obscenity Engine Offline
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#3
RE: Hand Model Help

(12-01-2012, 06:17 AM)Acies Wrote: Add an alpha which is purely black to both the hands and lantern.
Alpha:
A grayscale image in .tga format.

Add that using the materialeditor, by opening up your lantern texture/hand texture (make sure to create backups!).

For optimization - create new lantern/hand placeholders with low polycounts - perhaps two planes`?

Good luck :]
Thanks!
12-01-2012, 07:06 AM
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