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Work in progress Bitterwood Peak - a modern story
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Streetboat Offline
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Post: #21
RE: Bitterwood Peak - a modern story

I've been a busy beaver.

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01-18-2013 12:48 PM
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Streetboat Offline
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Post: #22
RE: Bitterwood Peak - a modern story

Cell phone as a replacement for the lantern- custom hand animations being worked on by the all-powerful crisosphinx : D

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(This post was last modified: 01-20-2013 09:32 AM by Streetboat.)
01-20-2013 09:31 AM
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HumiliatioN Offline
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Post: #23
RE: Bitterwood Peak - a modern story

Wow. This looks stunning and better... better and better and even BETTER :3

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01-20-2013 07:46 PM
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No Author Offline
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Post: #24
RE: Bitterwood Peak - a modern story

Hats off to you Streetboat Big Grin

EDIT : Just saw the trailer, it looks awesome ! But why didn't you use any decals in the house ?

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(This post was last modified: 01-21-2013 06:57 AM by No Author.)
01-21-2013 06:45 AM
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Streetboat Offline
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Post: #25
RE: Bitterwood Peak - a modern story

Just a heads up, expect a release sometime in February. The architecture is completely finished, all I am waiting on is some voice acting, some custom assets, and I'll need to focus on the flow of gameplay from now on. Smile

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01-24-2013 06:39 AM
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HumiliatioN Offline
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Post: #26
RE: Bitterwood Peak - a modern story

(01-24-2013 06:39 AM)Streetboat Wrote:  Just a heads up, expect a release sometime in February. The architecture is completely finished, all I am waiting on is some voice acting, some custom assets, and I'll need to focus on the flow of gameplay from now on. Smile

WAAAAAHHH! Cant't wait or sleep anymore Heart Love Streetboat creations, so unique!

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(This post was last modified: 01-24-2013 02:14 PM by HumiliatioN.)
01-24-2013 02:14 PM
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TGST Offline
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Post: #27
RE: Bitterwood Peak - a modern story

Any idea on the exact release date by now?
Can you give any hints on the main themes of the story? Would love to hear more about this one.
(This post was last modified: 02-05-2013 11:38 PM by TGST.)
02-05-2013 11:33 PM
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No Author Offline
Posting Freak

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Post: #28
RE: Bitterwood Peak - a modern story

Any news ?

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02-06-2013 10:46 AM
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Streetboat Offline
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Post: #29
RE: Bitterwood Peak - a modern story

Yaes. It's nearing the final stages. I can play through all the way from the beginning to the end, all that I need to do is actually make an intro and outro sequence and add some more enemy encounters.

It's nearly there, folks.

Expect heavy puzzle-based gameplay with a dynamic (but not necessary for completion) day/night transition, which affects the amount of enemies.

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02-07-2013 12:44 AM
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No Author Offline
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Post: #30
RE: Bitterwood Peak - a modern story

Can you predict when you will release it ?

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02-07-2013 12:49 AM
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