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Custom Story Halloween! w/ Download Link!
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VeNoMzTeamHysterical Offline
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Posts: 240
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Post: #51
RE: Custom Story Halloween Chapter 2 Full Version! w/ Download Link!

(03-24-2013 01:30 PM)LunchtimeLevelup Wrote:  Looks great man! I can't wait to record this! Big Grin
I cant wait to see you play ;D

http://www.frictionalgames.com/forum/thread-21719.html
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03-24-2013 01:55 PM
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NateToaster Offline
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Posts: 6
Joined: Dec 2012
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Post: #52
RE: Custom Story Halloween Chapter 2 Full Version! w/ Download Link!

I found a glitch at the beginning of the map.
Spoiler below!

When I clicked the Level Door behind the Player spawn I got an error message that said it couldn't find Intro_00.map or something. (Too lazy to check LOL) I'm so good at reporting bugs Tongue


Also! I have an episode recorded Smile it should be up by today!

Edit: It's now up Smile http://www.youtube.com/watch?v=iezi-mslQZk

Live a little, Fly with us.
(This post was last modified: 03-25-2013 03:30 PM by NateToaster.)
03-25-2013 06:40 AM
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VeNoMzTeamHysterical Offline
Member

Posts: 240
Joined: Dec 2012
Reputation: 3
Post: #53
RE: Custom Story Halloween Chapter 2 Full Version! w/ Download Link!

(03-25-2013 06:40 AM)LunchtimeLevelup Wrote:  I found a glitch at the beginning of the map.
Spoiler below!

When I clicked the Level Door behind the Player spawn I got an error message that said it couldn't find Intro_00.map or something. (Too lazy to check LOL) I'm so good at reporting bugs Tongue


Also! I have an episode recorded Smile it should be up by today!

True cus you should not go back Big Grin
I will make it locked and then a text 'These is no way back' Smile

Thanks

http://www.frictionalgames.com/forum/thread-21719.html
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03-25-2013 08:25 AM
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VeNoMzTeamHysterical Offline
Member

Posts: 240
Joined: Dec 2012
Reputation: 3
Post: #54
RE: Custom Story Halloween Full Version! w/ Download Link!

New version with new monsters and new texture next one maybe has voice acting Smile

http://www.frictionalgames.com/forum/thread-21719.html
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04-03-2013 07:40 PM
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PutraenusAlivius Offline
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Post: #55
RE: Custom Story Halloween Full Version! w/ Download Link!

Bugs. NOTE: This is NOT the full ver.

- There is a flickering texture in the cell area.
- I can see through the carpets that you used as a wall.

----
Look, i think you don't know how to make a good scare. Fear is not hiding in a closet. Here are tips;

1. Before spawning the monster, play some sounds.
[This is rather useful as the Player don't know what is causing the noise.]

2. After that, give the Player a glimpse of the monster, just a glimpse.
[This is also useful because the Player knows the characteristics. Seeing something walking with the same characteristic but not a monster, will make the Player to think "WTF, I JUST SAW THIS SHIT"]

"Veni, vidi, vici."
"I came, I saw, I conquered."
(This post was last modified: 04-06-2013 12:33 PM by PutraenusAlivius.)
04-06-2013 12:33 PM
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VeNoMzTeamHysterical Offline
Member

Posts: 240
Joined: Dec 2012
Reputation: 3
Post: #56
RE: Custom Story Halloween Full Version! w/ Download Link!

Spoiler below!

(04-06-2013 12:33 PM)JustAnotherPlayer Wrote:  Bugs. NOTE: This is NOT the full ver.

- There is a flickering texture in the cell area.
- I can see through the carpets that you used as a wall.

----
Look, i think you don't know how to make a good scare. Fear is not hiding in a closet. Here are tips;

1. Before spawning the monster, play some sounds.
[This is rather useful as the Player don't know what is causing the noise.]

2. After that, give the Player a glimpse of the monster, just a glimpse.
[This is also useful because the Player knows the characteristics. Seeing something walking with the same characteristic but not a monster, will make the Player to think "WTF, I JUST SAW THIS SHIT"]

Hahaha thanks lol i may do Random Creeks there then but i still have to fix buggy corners indeed

and how to fix flickering texture

http://www.frictionalgames.com/forum/thread-21719.html
Evil Awaking Work In Progress!
Hours Spend 472.
(This post was last modified: 04-06-2013 01:52 PM by VeNoMzTeamHysterical.)
04-06-2013 01:37 PM
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PutraenusAlivius Offline
Posting Freak

Posts: 4,712
Joined: Dec 2012
Reputation: 119
Post: #57
RE: Custom Story Halloween Full Version! w/ Download Link!

(04-06-2013 01:37 PM)VeNoMzTeamHysterical Wrote:  
Spoiler below!

(04-06-2013 12:33 PM)JustAnotherPlayer Wrote:  Bugs. NOTE: This is NOT the full ver.

- There is a flickering texture in the cell area.
- I can see through the carpets that you used as a wall.

----
Look, i think you don't know how to make a good scare. Fear is not hiding in a closet. Here are tips;

1. Before spawning the monster, play some sounds.
[This is rather useful as the Player don't know what is causing the noise.]

2. After that, give the Player a glimpse of the monster, just a glimpse.
[This is also useful because the Player knows the characteristics. Seeing something walking with the same characteristic but not a monster, will make the Player to think "WTF, I JUST SAW THIS SHIT"]

Hahaha thanks lol i may do Random Creeks there then but i still have to fix buggy corners indeed

and how to fix flickering texture
To fix flickering texture, make sure the thing that is flickering DOES NOT collide with each other.

"Veni, vidi, vici."
"I came, I saw, I conquered."
04-06-2013 02:34 PM
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VeNoMzTeamHysterical Offline
Member

Posts: 240
Joined: Dec 2012
Reputation: 3
Post: #58
RE: Custom Story Halloween Full Version! w/ Download Link!

(04-06-2013 02:34 PM)JustAnotherPlayer Wrote:  
(04-06-2013 01:37 PM)VeNoMzTeamHysterical Wrote:  
Spoiler below!

(04-06-2013 12:33 PM)JustAnotherPlayer Wrote:  Bugs. NOTE: This is NOT the full ver.

- There is a flickering texture in the cell area.
- I can see through the carpets that you used as a wall.

----
Look, i think you don't know how to make a good scare. Fear is not hiding in a closet. Here are tips;

1. Before spawning the monster, play some sounds.
[This is rather useful as the Player don't know what is causing the noise.]

2. After that, give the Player a glimpse of the monster, just a glimpse.
[This is also useful because the Player knows the characteristics. Seeing something walking with the same characteristic but not a monster, will make the Player to think "WTF, I JUST SAW THIS SHIT"]

Hahaha thanks lol i may do Random Creeks there then but i still have to fix buggy corners indeed

and how to fix flickering texture
To fix flickering texture, make sure the thing that is flickering DOES NOT collide with each other.
I used magnet thing so it should be fine right.

http://www.frictionalgames.com/forum/thread-21719.html
Evil Awaking Work In Progress!
Hours Spend 472.
04-06-2013 02:39 PM
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PutraenusAlivius Offline
Posting Freak

Posts: 4,712
Joined: Dec 2012
Reputation: 119
Post: #59
RE: Custom Story Halloween Full Version! w/ Download Link!

(04-06-2013 02:39 PM)VeNoMzTeamHysterical Wrote:  
(04-06-2013 02:34 PM)JustAnotherPlayer Wrote:  
(04-06-2013 01:37 PM)VeNoMzTeamHysterical Wrote:  
Spoiler below!

(04-06-2013 12:33 PM)JustAnotherPlayer Wrote:  Bugs. NOTE: This is NOT the full ver.

- There is a flickering texture in the cell area.
- I can see through the carpets that you used as a wall.

----
Look, i think you don't know how to make a good scare. Fear is not hiding in a closet. Here are tips;

1. Before spawning the monster, play some sounds.
[This is rather useful as the Player don't know what is causing the noise.]

2. After that, give the Player a glimpse of the monster, just a glimpse.
[This is also useful because the Player knows the characteristics. Seeing something walking with the same characteristic but not a monster, will make the Player to think "WTF, I JUST SAW THIS SHIT"]

Hahaha thanks lol i may do Random Creeks there then but i still have to fix buggy corners indeed

and how to fix flickering texture
To fix flickering texture, make sure the thing that is flickering DOES NOT collide with each other.
I used magnet thing so it should be fine right.

Some times, thing could go wrong when using the magnet. If you have a problem in LVLED like flickering textures, try to disable it. It's the "magnet" icon.

"Veni, vidi, vici."
"I came, I saw, I conquered."
04-06-2013 03:17 PM
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