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Model Editor Help Entire World
Statyk Offline
Schrödinger's Mod

Posts: 4,390
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#11
RE: Entire World

You need to export the model from Blender/Maya 2011/Max via OpenCollada. Then import it into Amnesia's Model Editor.
03-12-2013, 10:54 PM
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WALP Offline
Posting Freak

Posts: 1,221
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#12
RE: Entire World

(03-12-2013, 08:28 PM)Vaelwing22 Wrote: Like uhh Mineways, I understand that part but my main question which I did not state because I forget things like that, was how do I import it in to Amesia via model editor or anything else?
If you got it imported into blender/maya/3ds or other then you should be able to use the same steps as with regular assets when it comes to exporting.
03-13-2013, 12:23 AM
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