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Water reflecting abyss?
DeAngelo Offline
Senior Member

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#1
Water reflecting abyss?

OK, you know that weird trailing effect you get if at any point in your level the player can see the "abyss" (meaning the nothingness at the edge of a map)

Well I'm getting that effect on my water for some reason. I can't figure out why other than the water not reflecting the ceiling and instead reflecting the abyss. I tried putting black planes outside my level and that fixes it but it oddly causes my framerate to freeze up to about 1 frame per 10 seconds and cause objects to randomly fly around. Freaky. Anyway here's a screenshot.

Spoiler below!
[Image: 2013-04-11_00001.jpg]

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04-11-2013, 03:14 PM
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Romulator Offline
Not Tech Support ;-)

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#2
RE: Water reflecting abyss?

Have you tried enabling a skybox in your Level Editor, even just as a color? If you cannot see the outside from where you are, which it looks that way on your image, why not try just making it black?

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[Image: 3f6f01a904.png]
04-11-2013, 03:23 PM
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DeAngelo Offline
Senior Member

Posts: 263
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#3
RE: Water reflecting abyss?

That got rid of the trailing, but it still leaves a weird box in the water that immediately vanishes once I get close to it.

Spoiler below!
[Image: 2013-04-11_00002.jpg]

Edit: I just changed the water texture from Morgue to ArchiveCellar and it looks fine now. I guess the Morgue water texture is just borked somehow. Thanks Smile

A Late Night Drink http://www.moddb.com/mods/a-late-night-drink
Check out my LP channel, CatBearGaming, I take all Custom Story requests!
(This post was last modified: 04-11-2013, 03:37 PM by DeAngelo.)
04-11-2013, 03:34 PM
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PutraenusAlivius Offline
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#4
RE: Water reflecting abyss?

It seems like some walls/ceillings forbid reflection (It means that it doesn't allow for it to be reflected/is invisible when reflected.)

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04-11-2013, 03:36 PM
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Acies Offline
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#5
RE: Water reflecting abyss?

(04-11-2013, 03:34 PM)DeAngelo Wrote: That got rid of the trailing, but it still leaves a weird box in the water that immediately vanishes once I get close to it.



Spoiler below!
[Image: 2013-04-11_00002.jpg]



Edit: I just changed the water texture from Morgue to ArchiveCellar and it looks fine now. I guess the Morgue water texture is just borked somehow. Thanks Smile
It can have to do with cubemaps and texture size on the plane - you could try creating a copy of that water material, but without a cubemap.

[Image: mZiYnxe.png]


04-11-2013, 05:41 PM
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