Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Gametee


Post Reply 
 
Thread Rating:
  • 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Work in progress Forgiven a full conversion [DISCONTINUED]
Author Message
Flaykes Offline
Senior Member

Posts: 370
Joined: Jul 2012
Reputation: 11
Post: #1
Forgiven a full conversion [DISCONTINUED]

Forgiven
Forgiven is a work in progress, with focus on immersion and exploration.
With high detailed maps, great sound ambience, fairly challenging puzzles and some really sweet dialogs. We hope to make this possible.

Plot

The year is 1968. The amount of industries located around europe has grown to a unbelievable numberr, the pollution levels are higher than ever, water is no longer drinkable without being cooked first, food prices has risen to an unaffordable amount of money, and the death count per year has nearly tripled. Although all this is fact, the government ignore it, the world has turned into a game of power between the leaders around the world... Something needs to be done.

In the early 1970 a group of environment friendly got brutally murdered in their sleep by the government after a protest against the amount of raw oil leaked into the ocean.

After a genocide executed by the military in 1972 the people had had enough. A revolution occurred and almost 2/3 of the people living in Europe lost their lives. There is no longer a government, there is no longer jobs, money is not a factor anymore and people don't speak the same way to each other as they used to. All there is now.. is pure survival.

Screenshots

Spoiler below!

[Image: SpxVLJC.jpg]
[Image: efa8KLK.jpg]
[Image: DBj552l.jpg]


- Never realized how toxic I used to be, sorry. -
(This post was last modified: 07-03-2013 02:24 PM by Flaykes.)
05-12-2013 09:08 PM
Find all posts by this user Quote this message in a reply
WALP Offline
Posting Freak

Posts: 1,221
Joined: Aug 2012
Reputation: 45
Post: #2
RE: Forgiven a full conversion [screenshots]

Spoiler below!

[Image: SpxVLJC.jpg]
[Image: efa8KLK.jpg]
[Image: DBj552l.jpg]


Use this instead of links:
(REMOVE ALL THE """ THINGIES)
["spoiler]
[img]"http://i.imgur.com/SpxVLJC.jpg[/img]
[img]"http://i.imgur.com/efa8KLK.jpg[/img]
[img]"http://i.imgur.com/DBj552l.jpg[/img]
[/spoiler]


Will make readers life much easier!
05-12-2013 10:27 PM
Find all posts by this user Quote this message in a reply
Streetboat Offline
Posting Freak

Posts: 1,098
Joined: Mar 2011
Reputation: 56
Post: #3
RE: Forgiven a full conversion [screenshots]

Looks better than I was expecting! Nice job!

[Image: signature-2.png]
05-13-2013 02:27 AM
Find all posts by this user Quote this message in a reply
Rapture Offline
Posting Freak

Posts: 1,078
Joined: May 2011
Reputation: 30
Post: #4
RE: Forgiven a full conversion [screenshots]

For the second picture, make the chain fence texture 2x or 3x smaller, they are way to big.

3rd picture is nice, add a dust-light particle and very light area-fog (If the light-source is rigid and always on.)
05-13-2013 03:00 AM
Find all posts by this user Quote this message in a reply
Flaykes Offline
Senior Member

Posts: 370
Joined: Jul 2012
Reputation: 11
Post: #5
RE: Forgiven a full conversion [screenshots]

Oh. Thanks, so that's how you do it Smile

Here's a few more screens from the hospital level. Enjoy!

Updates: Changed the size of the fence thing on the first picture, looks
a lot better now.

Spoiler below!

[Image: vOicidY.jpg]
[Image: GLfDsNH.jpg]
[Image: d9i00ju.jpg]
[Image: i9RQOqY.png]


- Never realized how toxic I used to be, sorry. -
(This post was last modified: 05-13-2013 10:29 PM by Flaykes.)
05-13-2013 10:10 PM
Find all posts by this user Quote this message in a reply
Flaykes Offline
Senior Member

Posts: 370
Joined: Jul 2012
Reputation: 11
Post: #6
RE: Forgiven a full conversion [screenshots]

New previews!

NOTE: These maps are not complete, details are yet to be added!

Spoiler below!

[Image: 2QE5lkJ.jpg]
[Image: sQJyd5Z.jpg]
[Image: oRGLnYb.jpg]
[Image: hv81Owl.jpg]


(05-15-2013 08:57 PM)Zandorio Wrote:  New previews!

NOTE: These maps are not complete, details are yet to be added!

Spoiler below!

[Image: DWy5Jxh.jpg]
[Image: Mdgy2bf.jpg]
[Image: E3IAhdt.jpg]


- Never realized how toxic I used to be, sorry. -
(This post was last modified: 05-15-2013 08:57 PM by Flaykes.)
05-15-2013 08:57 PM
Find all posts by this user Quote this message in a reply
OriginalUsername Offline
Posting Freak

Posts: 896
Joined: Feb 2013
Reputation: 34
Post: #7
RE: Forgiven a full conversion [screenshots]

These look really good. I can't wait until it's released!
05-15-2013 09:18 PM
Find all posts by this user Quote this message in a reply
WALP Offline
Posting Freak

Posts: 1,221
Joined: Aug 2012
Reputation: 45
Post: #8
RE: Forgiven a full conversion [screenshots]

(05-13-2013 10:10 PM)Zandorio Wrote:  Oh. Thanks, so that's how you do it Smile

Here's a few more screens from the hospital level. Enjoy!

Updates: Changed the size of the fence thing on the first picture, looks
a lot better now.

Spoiler below!

[Image: GLfDsNH.jpg]

That is one abselutely brilliant use of billboards!
05-15-2013 09:25 PM
Find all posts by this user Quote this message in a reply
Flaykes Offline
Senior Member

Posts: 370
Joined: Jul 2012
Reputation: 11
Post: #9
RE: Forgiven a full conversion [screenshots]

Thanks man! Big Grin

- Never realized how toxic I used to be, sorry. -
(This post was last modified: 05-15-2013 10:37 PM by Flaykes.)
05-15-2013 10:37 PM
Find all posts by this user Quote this message in a reply
Solarflaire Offline
Junior Member

Posts: 24
Joined: May 2013
Reputation: 1
Post: #10
RE: Forgiven a full conversion [screenshots]

(05-15-2013 11:18 PM)Robosprog Wrote:  Why would this be a full conversion?

Why wouldn't it? He has barerly used anything from the original game.
05-15-2013 11:48 PM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)