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Note Text
thestormcrow Offline
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#1
Question  Note Text

Okay so, I don't know if this is a silly question but, it seems that there is a predefined list of NoteText names you can have - for example, KeyTrap, and Note, they both work and produce the note text in game, but others such as Note1, Journal etc, they don't work and you just get a blank note. Can anyone link me to/specify the list of NoteText names that work?
05-20-2013, 12:25 PM
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OriginalUsername Offline
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#2
RE: Note Text

The names of the note don't matter.
You can have this: Note_NAME_Text
Or Note_ANOTHERNAME_Text
You just have to be sure the names match in the editor.
The name for the note goes like this: Note_NAME_Name
And the text for the note goes like this: Note_NAME_Text

Edit: Ninja'd
(This post was last modified: 05-20-2013, 12:47 PM by OriginalUsername.)
05-20-2013, 12:31 PM
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PutraenusAlivius Offline
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#3
RE: Note Text

You can make one. You put it to the Journal category.

It's like this.
    <Entry Name="Note_NoteExample_Name">Just a note example!</Entry>
    <Entry Name="Note_NoteExample_Text">Just a test!</Entry>
You put the NoteExample thing to the NoteText. Just that.

"Veni, vidi, vici."
"I came, I saw, I conquered."
05-20-2013, 12:32 PM
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amnesiaplayer321 Offline
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#4
RE: Note Text

I dont now its solved but use this tut. :
<CATEGORY Name="Journal">
<Entry Name="Note_yournotename_Name">notetitle</Entry>
<Entry Name="Note_yournotename_Text">notetext</Entry>


//just swap yournotename with your notes name (example note1)
//do this on extra_english.lang
//swap notetitle to your title,note text to note's text
//i use // for not mind it.
(This post was last modified: 05-21-2013, 01:18 PM by amnesiaplayer321.)
05-21-2013, 01:14 PM
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PutraenusAlivius Offline
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#5
RE: Note Text

ATTENTION!!

The // sign DOES NOT work on .lang files.

"Veni, vidi, vici."
"I came, I saw, I conquered."
05-21-2013, 01:35 PM
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amnesiaplayer321 Offline
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Posts: 31
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Joined: May 2013
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#6
RE: Note Text

i already said do not mind // just read it.But thanks for the explaination
05-21-2013, 02:48 PM
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