Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Gametee


Post Reply 
Penumbra Requiem : What to expect?
Author Message
Tommy Gun Offline
Senior Member

Posts: 504
Joined: May 2008
Reputation: 0
Post: #11
RE: Penumbra Requiem : What to expect?

not really, it isn't talkin about the story line that much.

And im not sure the dogs are under the tuurnagit influence, rnt they guard dogs that have gone wild? And the worm and the spiders are just affected by the tuurngait presence?
I dunno, maybe im wrong.

Either way, hope to see sommething at least mildly similar to the hunter, lol.

Not an image
(This post was last modified: 08-13-2008 10:00 AM by ARes88.)
08-13-2008 09:57 AM
Find all posts by this user Quote this message in a reply
Petike Offline
Senior Member

Posts: 292
Joined: Apr 2008
Reputation: 2
Post: #12
RE: Penumbra Requiem : What to expect?

shifty Wrote:
Spoiler below!
give us a better explanation of the Tumagit in terms of if they are really evil, how powerful they really are and other abilities that they posses

...and from which part of our Galaxy did they come from and so... :-P ;-D

"You... silly Billy !" (Clarence, Penumbra : Black Plague)
08-13-2008 12:28 PM
Find all posts by this user Quote this message in a reply
Petike Offline
Senior Member

Posts: 292
Joined: Apr 2008
Reputation: 2
Post: #13
RE: Penumbra Requiem : What to expect?

Tommy Gun Wrote:And im not sure the dogs are under the tuurnagit influence, rnt they guard dogs that have gone wild? And the worm and the spiders are just affected by the tuurngait presence?
I dunno, maybe im wrong.

My theory is, that the doggies are partly wild and partly used by the Tuurngait hivemind as sentinels of some sort... They are less intelligent than the infected humans, but still smart enough to protect the whole base (including the mines) from any potential trespassers, that could discover the whole alien mystery... As for the spiders and worms - they either became infected too, or were affected by an uknown energy source, brought to Earth by the Tuurngait. Either way, a side effect apparently occured, that gave them the ability to grow much larger than they naturally would. Because they are predatory creatures relying only on simple instincts and skills, and have no real intelligence, the Tuurngait would barely have any practical use for them - at least not a deliberate one...

"You... silly Billy !" (Clarence, Penumbra : Black Plague)
08-13-2008 12:41 PM
Find all posts by this user Quote this message in a reply
Gyne Offline
Junior Member

Posts: 32
Joined: Feb 2007
Reputation: 0
Post: #14
RE: Penumbra Requiem : What to expect?

I don't think the Turngait were/are necessarily evil but trying to survive on their own. There amount of power and force gives them an air of villainy; but notice they aren't trying to take over the world.
08-13-2008 08:31 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Penumbra Offline
Senior Member

Posts: 325
Joined: Nov 2007
Reputation: 0
Post: #15
RE: Penumbra Requiem : What to expect?

But they did kill everyone and they tryed to kill Philip like 1,000 times.
08-13-2008 10:00 PM
Find all posts by this user Quote this message in a reply
Im_Sexy Offline
Member

Posts: 157
Joined: Apr 2008
Reputation: 0
Post: #16
RE: Penumbra Requiem : What to expect?

Thaliur Wrote:I also want to see a good, compelling storyline. What's "Game Profiles"?

Ahh sorry.

Game Profiles: allow user to create a profile, load from it etc...
This means you could have many configuration settings in a profile, but i think the most important was when starting a new game. Instead of adding a game save to your favorites, profiles allowed you to load from different points without having the "new game" erase auto-saves automatically, and them its to late to add them to the favs.

er... dont know if you guys get it..

Example:
Your current game:
Has autosaves (save points)

If you start a new game:
Autosaves will be erased by the new ones

So with game profiles you could have like 10 profiles each one with their own saves, settings etc...no longer worried about deleting any save or adding to the favs (when its to late)
(This post was last modified: 08-14-2008 12:44 AM by noctislp.)
08-14-2008 12:41 AM
Find all posts by this user Quote this message in a reply
Thaliur Offline
Senior Member

Posts: 331
Joined: Apr 2007
Reputation: 0
Post: #17
RE: Penumbra Requiem : What to expect?

Aah, like in Overlord, Two Worlds, Earth from 2150 upwards and so on?
Good idea, but not really necessary I guess

Megatron - proving that guns DO kill people since 1984
08-14-2008 06:06 AM
Find all posts by this user Quote this message in a reply
Tommy Gun Offline
Senior Member

Posts: 504
Joined: May 2008
Reputation: 0
Post: #18
RE: Penumbra Requiem : What to expect?

heh, u never know, this project is very hush hush

Not an image
08-14-2008 07:22 AM
Find all posts by this user Quote this message in a reply
ROT51 Offline
Member

Posts: 205
Joined: Jul 2008
Reputation: 2
Post: #19
RE: Penumbra Requiem : What to expect?

Heh heh. What i expect is good game of course. Good story, great puzzles. Same as before. No matter if it is shorter than BP, i'am sure the Requiem is just greatBig Grin
08-16-2008 11:28 AM
Find all posts by this user Quote this message in a reply
Windows 95 Offline
Junior Member

Posts: 11
Joined: Feb 2008
Reputation: 0
Post: #20
RE: Penumbra Requiem : What to expect?

Penumbra Requiem should have good graphic...better textures...more polygons...soft shadows..."HD creatures"...

And of curse veryyyy good story with strong atmosphere and lot of "mad/sick/horrorfull" things ;)
maybe the game should be longer also :/


---
sorry my bad english :P
08-16-2008 02:18 PM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)