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magic with hpl2 engine
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GrAVit Offline
Senior Member

Posts: 573
Joined: Oct 2011
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Post: #21
RE: magic with hpl2 engine

Haha wow, you're probably the most talented person I've ever seen. Fantastic job! Really made my jaw drop!

08-18-2013 01:30 AM
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anton Offline
Junior Member

Posts: 7
Joined: Dec 2006
Reputation: 4
Post: #22
RE: magic with hpl2 engine

hopefully I can upload thoose maps (with a bit of gameplay so u can revert engineer it)
Currently playing around with outdoor settings to see how close I can get this to cryeninge.. Some WIPs Smile
The big challege is to work with shadows, but I think projected images and some well planned spotlights will do the trick

Must say overall the engine is good enough to make basically any good PS3 game. The setting is about on the same level as the naught dog one used in Uncharted and Last of us..although some tweaks have to be made manually..like creating the halos and lensflares for goodrays of a sun...but its basically all there.


Attached File(s)
.jpg  LevelEditor 2013-08-21 09-33-40-39.jpg (Size: 256.26 KB / Downloads: 75)
.jpg  Amnesia 2013-07-17 06-56-58-84.jpg (Size: 169.27 KB / Downloads: 75)
.jpg  LevelEditor 2013-08-21 09-35-29-06.jpg (Size: 114.06 KB / Downloads: 68)
(This post was last modified: 08-21-2013 02:48 PM by anton.)
08-21-2013 02:41 PM
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FlawlessHappiness Offline
Posting Freak

Posts: 3,982
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Post: #23
RE: magic with hpl2 engine

Please for the love of god, (No blasphemy intended), upload these maps! You could teach us a lot, and that's why I'm here. To be taught how to make maps! I love it so far, and I'd like to learn even more, by looking at your maps.
Do you create most of the models yourself, or are they default?

EDIT: Ok they are not default, but do you make them yourself?

Being happy is the first step to success.
(This post was last modified: 08-21-2013 02:48 PM by FlawlessHappiness.)
08-21-2013 02:47 PM
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PutraenusAlivius Offline
Posting Freak

Posts: 4,712
Joined: Dec 2012
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Post: #24
RE: magic with hpl2 engine

Holy shit, your maps are incredible! Please upload them! Teach me my master! lol

Also, is it just me, or did I see a tree's shadow in the ground at the Level Editor? If so, does the performance demands so much?

"Veni, vidi, vici."
"I came, I saw, I conquered."
08-21-2013 03:46 PM
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7heDubz Offline
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Posts: 1,329
Joined: Feb 2013
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Post: #25
RE: magic with hpl2 engine

(08-17-2013 11:32 PM)Kurton Wrote:  
(08-17-2013 05:01 PM)WIWWM Wrote:  Everyone's a critic.
There's always one.

=D

Critic? He was giving constructive and honest advice, don't blow him off like he's just doing it for the sake of being a critic.

did the uh =D not show that im being playfully mean?

08-21-2013 03:55 PM
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anton Offline
Junior Member

Posts: 7
Joined: Dec 2006
Reputation: 4
Post: #26
RE: magic with hpl2 engine

(08-21-2013 02:47 PM)FlawlessHair Wrote:  Please for the love of god, (No blasphemy intended), upload these maps! You could teach us a lot, and that's why I'm here. To be taught how to make maps! I love it so far, and I'd like to learn even more, by looking at your maps.
Do you create most of the models yourself, or are they default?

EDIT: Ok they are not default, but do you make them yourself?

The maps will be up..promise Wink Just gonna make em really incredible and hopefully someone might be able to do gameplay for em Wink
I make all the models myself in 3d studio max (off all softwares) was a bit tricky with the scale first , but after some experimentation it works fine with collada.
08-22-2013 01:55 AM
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JonnyAnomaly Offline
Member

Posts: 179
Joined: Nov 2012
Reputation: 14
Post: #27
RE: magic with hpl2 engine

Fantastic work, that Asylum environment with CryEngine is really something. I hope you keep posting your work and thoughts, and maybe we less experienced can learn something!

Your "rain breakdown" is really useful, thanks for that.
(This post was last modified: 08-22-2013 12:36 PM by JonnyAnomaly.)
08-22-2013 12:29 PM
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ZyLogicX Offline
Member

Posts: 245
Joined: May 2011
Reputation: 6
Post: #28
RE: magic with hpl2 engine

You, Mr. Anton, are a divine. What you have achieved is amazing.
Looking forward to the map releases, so we can learn from your work.

Oh, and by the way: apply for a job here: http://www.naughtydog.com/work/

Beyond the Mountains of Madness [15%]
This forum is dying.
08-22-2013 10:43 PM
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summit Offline
Senior Member

Posts: 273
Joined: Jun 2013
Reputation: 7
Post: #29
RE: magic with hpl2 engine

Man, that was cool! When. I see your project I was like "DaFuq?".
08-23-2013 05:44 PM
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