Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Gametee


Poll: Would the game be any better if it had more puzzles?
Yes.
No.
[Show Results]
 
Post Reply 
 
Thread Rating:
  • 2 Vote(s) - 1 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Could more puzzles have made a better game?
Author Message
Ilkka X Offline
Hello Friends!

Posts: 3,455
Joined: Mar 2007
Reputation: 64
Post: #1
Could more puzzles have made a better game?

I see lot of people complaining that the game wasn't good and it was mostly about walking, collecting notes, puzzles were too easy and basically there were barely anything that the first game had.

Personally, I think that the game has far too little interaction compared to previous titles and by adding more puzzles, like stack a pile of boxes to get out of a window and some bigger which there are handful now, would make the game more enjoyable even though it doesn't have all the previous features like sanity, inventory and interaction with most of the 'useless' stuff.

Therefore, I throw out a question: Could more puzzles have made the game any better than it is now?

Keep the spoilers at bay. I still haven't finished the game completely. Wink
Also, remember to give your vote on the poll!

http://GameScraper.net | My Passion. My Lifestyle.
(This post was last modified: 09-17-2013 02:49 AM by Ilkka X.)
09-17-2013 02:13 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Cuyir Offline
Senior Member

Posts: 522
Joined: Feb 2012
Reputation: 15
Post: #2
RE: Could more puzzles have made a better game?

If they added them in an organic way, then sure. I miss the puzzles in Penumbra.

In this case it goes either way for me really. No puzzles worked but well designed puzzles would have worked too.
09-17-2013 03:15 AM
Find all posts by this user Quote this message in a reply
7heDubz Offline
Posting Freak

Posts: 1,329
Joined: Feb 2013
Reputation: 41
Post: #3
RE: Could more puzzles have made a better game?

Nah, it's fine the way it is.

(This post was last modified: 09-17-2013 04:20 AM by 7heDubz.)
09-17-2013 04:20 AM
Find all posts by this user Quote this message in a reply
Ghieri Offline
Posting Freak

Posts: 2,374
Joined: May 2012
Reputation: 60
Post: #4
RE: Could more puzzles have made a better game?

No, scarier monsters and more focus on visceral, gritty horror than on mandus's man tears would have made the game better.

[Image: tumblr_n6m5lsQThQ1qc99nxo1_250.gif]
09-17-2013 04:30 AM
Find all posts by this user Quote this message in a reply
Draug Offline
Posting Freak

Posts: 1,110
Joined: Mar 2013
Reputation: 25
Post: #5
RE: Could more puzzles have made a better game?

(09-17-2013 04:20 AM)WIWWM Wrote:  Nah, it's fine the way it is.

Yep. I rather want one, - two more monster encounters. Smile
09-17-2013 07:54 AM
Find all posts by this user Quote this message in a reply
felixmole Offline
Senior Member

Posts: 481
Joined: Dec 2012
Reputation: 10
Post: #6
RE: Could more puzzles have made a better game?

More puzzles - but more *actual* puzzles, especially in the exploration part. Although that's not the only thing I wish I'd seen.
09-17-2013 08:55 AM
Find all posts by this user Quote this message in a reply
Doomed316 Offline
Junior Member

Posts: 47
Joined: Sep 2013
Reputation: 0
Post: #7
RE: Could more puzzles have made a better game?

You don't want to drown the game out with a lot of puzzles. There was puzzles in TDD but they made you think more. I will also add TDD was morebalanced between horror and puzzles rather than AAMFP which has story over pretty much everything else
09-17-2013 02:05 PM
Find all posts by this user Quote this message in a reply
FlawlessHappiness Offline
Posting Freak

Posts: 3,986
Joined: Mar 2012
Reputation: 171
Post: #8
RE: Could more puzzles have made a better game?

What's very great about puzzles is that when you encounter something scary, you can take your mind away, and think of something else, and JUST as you've forgotten about the horrible feeling, it strikes you in the back and cuts out your heart.

Being happy is the first step to success.
09-17-2013 03:05 PM
Find all posts by this user Quote this message in a reply
pinkribbonscars Offline
Member

Posts: 194
Joined: Jun 2012
Reputation: 9
Post: #9
RE: Could more puzzles have made a better game?

The puzzles were fine, it just needed more monster encounters.
09-17-2013 03:16 PM
Find all posts by this user Quote this message in a reply
Googolplex Offline
Banned

Posts: 2,340
Joined: Oct 2008
Post: #10
RE: Could more puzzles have made a better game?

Yes. I think I already said enough about puzzles in games. They must not be frustrating like in Silent Hill, but Penumbra is a perfect example for good puzzles.
09-17-2013 03:52 PM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)