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Update coming! Brave testers needed!
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Tesseract Offline
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Post: #21
RE: Update almost ready! Brave testers needed!

(09-26-2013 08:39 AM)Patrik Wrote:  Is it one of your own fbx files? Does the ModelEditor.log say anything about the crash?

Yes it's my own file. Everything just stops responding before the editor has a chance to give me the crash details.

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09-26-2013 08:49 AM
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Patrik Offline
Frictional Games

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Post: #22
RE: Update almost ready! Brave testers needed!

(09-26-2013 08:43 AM)DamnNoHtml Wrote:  @ Patrik, most of the static objects in the "Streets" folder are scaled up to what seems like 100x. Half of them are fine though, its strange.

I'm not able to reproduce that on my end. It would help if you narrow it down further to one specific model. Also, try removing the msh files if you have any.

(09-26-2013 08:49 AM)Delirium92 Wrote:  
(09-26-2013 08:39 AM)Patrik Wrote:  Is it one of your own fbx files? Does the ModelEditor.log say anything about the crash?

Yes it's my own file. Everything just stops responding before the editor has a chance to give me the crash details.

If the log file (located in documents/HPL2) doesn't say anything, could you perhaps send me the file and I'll look into it (send me a PM with a download link, or ask for my mail address if that works better for you)? Should at least be able to stop it from crashing and give a proper error message.
(This post was last modified: 09-26-2013 09:02 AM by Patrik.)
09-26-2013 08:54 AM
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jamesclarke555 Offline
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Posts: 34
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Post: #23
RE: Update almost ready! Brave testers needed!

Patrik, thanks for the update. However, It doesn't seem to recognise script function 'SetLampFlickerActive'.

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09-26-2013 09:38 AM
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The chaser Offline
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Post: #24
RE: Update almost ready! Brave testers needed!

Is there any way to download everything except the stuff of AAMFP? I would like to test the script stuff, but I haven't played AAMFP yet, and I don't want to find stuff that could ruin my experience in AAMFP (like knowing how the monster is)

Also, I have seen that you have changed how bones are loaded, I'll make Blender tests to see if Blender animations can run in the updated Amnesia Smile

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09-26-2013 09:43 AM
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Patrik Offline
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Post: #25
RE: Update almost ready! Brave testers needed!

(09-26-2013 09:43 AM)The chaser Wrote:  Is there any way to download everything except the stuff of AAMFP? I would like to test the script stuff, but I haven't played AAMFP yet, and I don't want to find stuff that could ruin my experience in AAMFP (like knowing how the monster is)

There are no models from AMFP in the zip file. You can safely download it. Smile

(09-25-2013 11:08 PM)Apjjm Wrote:  Also, using the "lean" command (default bind to L-alt) has a bug where you can lean straight through walls, as well as straight lean the camera all the way around and through the map.

I've managed to reproduce rotating further than what should be allowed, though not having the head go through walls. The mouse should force the head back to its normal position as soon as you stop moving it, not just keep going like it does in the vid. How are you doing that?
(This post was last modified: 09-26-2013 10:19 AM by Patrik.)
09-26-2013 09:56 AM
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Javist Offline
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Post: #26
RE: Update almost ready! Brave testers needed!

Ehm, i'm probably a bit not on topic.
Maybe somebody will eliminate the one tiny old bug in Editor in the spare time Smile
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09-26-2013 11:27 AM
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i3670 Offline
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Post: #27
RE: Update almost ready! Brave testers needed!

Can't even open any of the editors. Can't start because it cannot find zlibwapi.dll. Have already tried re-installing it.

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09-26-2013 12:54 PM
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CarnivorousJelly Offline
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Post: #28
RE: Update almost ready! Brave testers needed!

I'm having the same problem with the editors as i3670; they all crash immediately upon launching. I'm going to try re-installing to make sure it's not something on my end.

Oh, and I should probably say thanks for the update Big Grin

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(This post was last modified: 09-26-2013 01:15 PM by CarnivorousJelly.)
09-26-2013 01:15 PM
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PutraenusAlivius Offline
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Post: #29
RE: Update almost ready! Brave testers needed!

I guess I'm the lucky one here, since no errors came up and everything was normal. Nothing was wrong.

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09-26-2013 02:04 PM
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Fatalist Offline
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Post: #30
RE: Update almost ready! Brave testers needed!

What about another AMFP script functions? For example, ShowScreenImage. It will add in final build?

(This post was last modified: 09-26-2013 02:08 PM by Fatalist.)
09-26-2013 02:07 PM
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