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HELP TEST AAMFP 1.02 PATCH
OMGilinnuc Offline
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#31
RE: HELP TEST AAMFP 1.02 PATCH

The boost in FPS is awesome but I'm getting a lot of stuttering issues. I haven't found any other problems yet.
10-03-2013, 01:19 AM
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Inkstud Offline
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#32
RE: HELP TEST AAMFP 1.02 PATCH

I'll be first in line to test a Mac version of this patch. Still very much looking forward to playing this game Smile
10-03-2013, 04:07 AM
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Googolplex Offline
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#33
RE: HELP TEST AAMFP 1.02 PATCH

I think the "stuttering" is not the same like low FPS. It's not a performance issue. In my opinion this looks like a threading problem, where the program is overwhelmed to balance its resources. I everytime got a very short stutter when entering the 2nd level in the mansion. I see someting in front of my face for almost 0,1 seconds which looks like a collision with an object.

When you enter the 2nd level (Lily's Banket) and follow the corridor, you may could notice that, but it's very very short!

It seems like the game sometimes has collision problems which cause the stuttering. Or probably it's slowing down itself by bad multi-threading support. Definitely seems like something with the physics, not the graphics.
(This post was last modified: 10-03-2013, 11:12 AM by Googolplex.)
10-03-2013, 11:10 AM
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Ashtoreth Offline
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#34
RE: HELP TEST AAMFP 1.02 PATCH

(09-29-2013, 09:05 PM)Ashtoreth Wrote: At the Sewers' level, inside the decontamination chamber, I noticed that there is no fan below me, although I can hear the sound of the fan blades rotating.

OS: Windows 7 64-Bit
CPU: AMD Athlon II X4 635 2.90 GHz
RAM: 4 GB (3,12 GB usable)
GPU: ATI Radeon HD 4200

Screenshot:

Spoiler below!
[Image: w22u.png]

Another fan missing. Tongue This time in the Bilge Pumps' area.

Screenshot:

Spoiler below!
[Image: f7u.png]

10-03-2013, 09:56 PM
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plutomaniac Offline
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#35
RE: HELP TEST AAMFP 1.02 PATCH

No point in mentioning them all I guess. It's all such fans, the model must be misplaced like the pig masks were. Every decontamination room is fan-less if I remember correctly and I played the game using stutterfix7 at the time. I only tested the first 2 levels with v1.0.2 update.
10-03-2013, 10:10 PM
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RaideX Offline
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#36
RE: HELP TEST AAMFP 1.02 PATCH

Something I've noticed in my play through is that you can actually go through the first big windows in the Tesla pig map.

I've played it with the debug menu turned on, i don't know if that changes anything for me but i could go through the windows.

EDIT: Seems like i can also go through the metal fences that you come across before encountering the Tesla pig.

If you don't draw first, you don't get to draw at all... -The False Shepherd
10-04-2013, 09:04 AM
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Ashtoreth Offline
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#37
RE: HELP TEST AAMFP 1.02 PATCH

(10-03-2013, 10:10 PM)plutomaniac Wrote: No point in mentioning them all I guess. It's all such fans, the model must be misplaced like the pig masks were. Every decontamination room is fan-less if I remember correctly and I played the game using stutterfix7 at the time. I only tested the first 2 levels with v1.0.2 update.

Whoops, sorry. Blush I was convinced that I had seen the fan in the first decontamination chamber (Cellar), but I've just replayed that part again and it's not there indeed.

10-04-2013, 10:52 AM
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Googolplex Offline
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#38
RE: HELP TEST AAMFP 1.02 PATCH

I noticed a lot of translation mistakes in the german lang file. I fixed them all by reading every single word.
Not a drama, but sometimes it will make you a bit confused when reading some documents.

This thread here just shows about 30% of the mistakes. There were even more, but I corrected them all. So, when FG is interested to add it to the patch, just say.

What you only have to do is to update it, if you cleared the problems with the dates for some notes explained in this thread.
(This post was last modified: 10-04-2013, 08:49 PM by Googolplex.)
10-04-2013, 02:11 PM
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plutomaniac Offline
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#39
RE: HELP TEST AAMFP 1.02 PATCH

(10-04-2013, 09:04 AM)RaideX Wrote: Something I've noticed in my play through is that you can actually go through the first big windows in the Tesla pig map.

I've played it with the debug menu turned on, i don't know if that changes anything for me but i could go through the windows.

EDIT: Seems like i can also go through the metal fences that you come across before encountering the Tesla pig.

Don't play with debug menu on, don't change the game in any way while testing it. Most probably you have Fast Physics Loading (or similar named) enabled.
10-04-2013, 03:05 PM
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RaideX Offline
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#40
RE: HELP TEST AAMFP 1.02 PATCH

yeh it was more of a third playthrough with patch then a testing run...
I enabled the menu to skip the earlier levels, so yeh, it might have to do with just the debug menu.

If you don't draw first, you don't get to draw at all... -The False Shepherd
10-04-2013, 06:38 PM
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