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Cycles - Released
JonnyAnomaly Offline
Member

Posts: 179
Threads: 20
Joined: Nov 2012
Reputation: 14
#11
RE: Cycles

If you want, you or anyone else are welcome to have these terrains I made.

Edit - Files are fixed, thanks to Your Computer.

http://www.mediafire.com/?dbs08h92d3qnhhd
(This post was last modified: 10-03-2013, 04:03 AM by JonnyAnomaly.)
10-02-2013, 10:40 PM
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The chaser Offline
Posting Freak

Posts: 2,486
Threads: 76
Joined: Jun 2012
Reputation: 113
#12
RE: Cycles

(10-01-2013, 06:37 PM)DamnNoHtml Wrote:
(10-01-2013, 12:37 PM)Robosprog Wrote: Outdoor areas seem a little too flat, and though your varying grass sizes gives off the illusion that it isn't I'd say adding a fair few dirt piles here or sculpting out a landscape in maya/max could work better.

Also, really good to see your back, you certainly inspired me a lot, so I'm really looking forward to what your doing here.

If I owned either of those programs or knew how to model I'd love to. Just doing this all by myself. I know its limited, which sucks, but I have what I have.

I do models, DamnNoHtml Smile if you want, I can make some for you. I'll love to help you, you make interesting stories Smile

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
10-03-2013, 01:44 PM
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DamnNoHtml Offline
Senior Member

Posts: 469
Threads: 34
Joined: Sep 2010
Reputation: 16
#13
RE: Cycles

So, it's mostly released. I need a few people to test the game tonight. I've had some testers complain a very important door model is missing that prevents you from going further but I cannot seem to re-create it.

http://www.moddb.com/mods/cycles

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
(This post was last modified: 11-23-2013, 04:16 PM by DamnNoHtml.)
11-23-2013, 04:05 AM
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Froge Offline
Posting Freak

Posts: 2,955
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Joined: Jul 2012
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#14
RE: Cycles - Released (Mostly)

Can someone clarify the story for me? I'm stupid and it's 3 am in the morning

[Image: p229xcq]
(This post was last modified: 11-24-2013, 09:01 AM by Froge.)
11-24-2013, 08:57 AM
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