Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 12 Vote(s) - 4.33 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Work in progress [IFC] Penumbra: Necrologue
SSEAlexander Offline
Senior Member

Posts: 422
Threads: 26
Joined: Feb 2014
Reputation: 1
#31
RE: [IFC] Penumbra: Necrologue -New gameplay video

I have a little question there.I played the demo many times but i cant wait for the full version.
Anyways,Will hunter be really in the game?
Im so excited to see it as an enemy,not an bugged animated static prop.
04-09-2014, 07:01 AM
Find
Fatalist Offline
Member

Posts: 122
Threads: 8
Joined: Dec 2012
Reputation: 8
#32
RE: [IFC] Penumbra: Necrologue -New gameplay video

(04-09-2014, 07:01 AM)stenclowskimat Wrote: I have a little question there.I played the demo many times but i cant wait for the full version.
Anyways,Will hunter be really in the game?
Im so excited to see it as an enemy,not an bugged animated static prop.

Yes! It have fully new animations and works fine)

(This post was last modified: 04-09-2014, 09:49 AM by Fatalist.)
04-09-2014, 09:48 AM
Find
SSEAlexander Offline
Senior Member

Posts: 422
Threads: 26
Joined: Feb 2014
Reputation: 1
#33
RE: [IFC] Penumbra: Necrologue -New gameplay video

(04-09-2014, 09:48 AM)Fatalist Wrote:
(04-09-2014, 07:01 AM)stenclowskimat Wrote: I have a little question there.I played the demo many times but i cant wait for the full version.
Anyways,Will hunter be really in the game?
Im so excited to see it as an enemy,not an bugged animated static prop.

Yes! It have fully new animations and works fine)
Cool! i also belive that you will add roach yea?
(This post was last modified: 04-19-2014, 08:59 PM by SSEAlexander.)
04-19-2014, 08:55 PM
Find
Fatalist Offline
Member

Posts: 122
Threads: 8
Joined: Dec 2012
Reputation: 8
#34
RE: [IFC] Penumbra: Necrologue -New gameplay video

(04-19-2014, 08:55 PM)stenclowskimat Wrote: Cool! i also belive that you will add roach yea?

Maybe)

04-21-2014, 06:13 AM
Find
Paddy™ Offline
Posting Freak

Posts: 1,351
Threads: 43
Joined: Feb 2012
Reputation: 224
#35
RE: [IFC] Penumbra: Necrologue -New gameplay video

The Necrologue demo is the scariest thing I've played since the original Amnesia. Amazing work, the quality is phenomenal. You should be working for Frictional Smile

I noticed that my frame-rate dropped quite heavily in one or two places, I'll have to replay the demo later to find the exact spots for you. Apart from that, everything worked perfectly.

Thanks for the hard work!

EDIT: the frame-rate hit is basically during the entire workshop section. This is the part where:

Spoiler below!
you have to fix the radio with the soldering iron, and you also meet the first real enemy.

It's not too bad, but it's noticeable.

(This post was last modified: 05-19-2014, 12:55 PM by Paddy™.)
05-18-2014, 06:16 PM
Find
GrAVit Offline
Senior Member

Posts: 580
Threads: 15
Joined: Oct 2011
Reputation: 22
#36
RE: [IFC] Penumbra: Necrologue -New gameplay video

And this is coming out in the summer? Wow, that's fantastic. I've only looked at images for now, since I wanna play the full game rather than a demo to keep the first time experience up, and it looks great! The fact that you got all these working custom monsters that don't just slide after you with no animations is also something to look forward to!

And as I stated before in another thread, it's all the new and unknown stuff that scares me, and I feel like that might apply to this mod as well, especially after what Paddy said.

05-19-2014, 08:31 AM
Find
Fatalist Offline
Member

Posts: 122
Threads: 8
Joined: Dec 2012
Reputation: 8
#37
RE: [IFC] Penumbra: Necrologue -New gameplay video

Thanks!

(05-18-2014, 06:16 PM)Paddy Wrote: the frame-rate hit is basically during the entire workshop section. This is the part where:
Spoiler below!
you have to fix the radio with the soldering iron, and you also meet the first real enemy.

We already fixed this map)

___________________________
Some news:
-Added flashlight flicker, when a battery have a low level of power (Like in original game);
-Added the "WideScreen" effect for cutscenes (like in original game too Smile );
Spoiler below!

[Image: GRXBvPhP5WE.jpg]

-Reworked inventory interface.

05-19-2014, 05:22 PM
Find
Fatalist Offline
Member

Posts: 122
Threads: 8
Joined: Dec 2012
Reputation: 8
#38
RE: [IFC] Penumbra: Necrologue -New gameplay video

Dear community!
Right now we are confronted with a question about the cooperation with a set of actors for the English version. We conduct a set of actors wishing to participate in our game voice acting.
Criteria for those who want to participate:
- Similar voice to the selected character (if this character was in the original “Penumbra”);
- High-quality microphone.
Roles:
- Philip
- Clarence
- Amabel Swanson
- Red
- Scientist
- Jeila Kwon
- Narrator
- Tuurngait (for this character the first criterion doesn’t matter).

Everyone is welcome to write to me here on the forum or send a message by email: dota161@yandex.ru

We’re looking forward to cooperate!

(This post was last modified: 07-15-2014, 03:52 AM by Fatalist.)
07-13-2014, 12:32 PM
Find
AGP Offline
Senior Member

Posts: 448
Threads: 45
Joined: Dec 2012
Reputation: 23
#39
RE: [IFC] Penumbra: Necrologue [searching for voice actors!]

Waaaaah! Voice acting!! Yes, what do I need to do? Big Grin

07-14-2014, 03:34 AM
Find
BeartrixTheStrange Offline
Member

Posts: 64
Threads: 0
Joined: Nov 2013
Reputation: 3
#40
RE: [IFC] Penumbra: Necrologue [searching for voice actors!]

I would love to know more about the voices as well!

If anyone is willing for my voice to be in a custom story, please private message me. I have been offline for too long and need to get back in this community!
07-14-2014, 04:20 AM
Website Find




Users browsing this thread: 1 Guest(s)