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Work in progress The Chernobyl Disaster, Postponed.
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OriginalUsername Offline
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Post: #11
RE: TC: Chernobyl disaster

Looks interesting. This could turn out to be pretty great.
01-18-2014 07:42 PM
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Rector Offline
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Posts: 21
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Post: #12
RE: TC: Chernobyl disaster

Why hello there!

I am really sorry if there hasn't been a lot of updates or activity here. The thing is, I'm really struggeling to find textures and to build levels, which feels like an even greater challenge than I first imagined, since it's not an entirely made-up thingy.

I might just consider doing the project with what resources I have right now, and do every level as good as I can, and mainly focus on the gameplay experience rather than trying to (close to) fully replicating the inside of Chernobyl.

I will do my very best, and I can promise you: While I will do the level-building as good as possible, the gameplay experience has been the main focus for a long time, and there are currently a lot(!) of events planned! I can definitely do a short video showing off some later on!
03-01-2014 01:46 AM
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Slanderous Offline
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Post: #13
RE: TC: Chernobyl disaster

This looks promissing!
03-01-2014 10:00 PM
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Dr.Medic Offline
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Post: #14
RE: TC: Chernobyl disaster

Looks promising!

I can make some textures for you as well as voice act. What kind of textures do you need?
03-03-2014 04:01 PM
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Rector Offline
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Post: #15
RE: TC: Chernobyl disaster

(03-03-2014 04:01 PM)Dr.Medic Wrote:  Looks promising!

I can make some textures for you as well as voice act. What kind of textures do you need?

Thanks man!

I'll have a look on what textures might need improvements or replacements, and as soon as I got some, I'll contact you.
Really appriciate your offer! Will for sure be very helpful
03-07-2014 11:56 AM
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Red Offline
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Post: #16
RE: TC: Chernobyl disaster

Added five starts since i don't kind of get why did this have one. Looks pretty promising! Keep up the good work!
03-07-2014 04:50 PM
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Rector Offline
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Post: #17
RE: TC: Chernobyl disaster

I'm sorry for not posting any updates. I'm really doing my best to bring quality to the maps as well as the events. I don't want to rush through it just to get it done, I'd rather spend one or two more months bringing quality to the whole experience.

Right now, I'm really in need of a 3D modeller. I've tried to pick up blender to create some simple things, but I think it would be great with someone that could help me out, and has more experience.

Cheers!
04-07-2014 02:01 PM
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Nikson. Offline
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Post: #18
RE: TC: Chernobyl disaster

I love this! Awesome level design! Where did you get all those assets if i might ask?
04-07-2014 02:19 PM
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Romulator Offline
G'day mate! :3

Posts: 3,505
Joined: Jan 2013
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Post: #19
RE: TC: Chernobyl disaster

I can't model (at all) but I think what you need done in 3D modelling is probably a good idea to mention Smile

Discord: Romulator#4942
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04-07-2014 03:16 PM
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Kairo Offline
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Post: #20
RE: TC: Chernobyl disaster

Looks rather intriguing, reminds me alot of STALKER (Amazing Game!).

I would recommend you add more lighting to some maps or at least a very dark boxlight

The International Narcotics Traffic
04-08-2014 06:39 AM
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