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Catalyst Offline

Posts: 212
Joined: Aug 2014
Reputation: 3
Post: #1


please tell me how i can create slime, sophisticated one, i mean not the set entity active "slime". I mean like the slime that is following Daniel when it is going forward...maybe there is required a particle system usage.

like in this video in the last moments https://www.youtube.com/watch?v=Zo3XB1Lrd4Q


Egypt CS
[Image: 27003.png]
(This post was last modified: 09-04-2014 08:08 PM by Catalyst.)
09-04-2014 08:02 PM
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Mudbill Offline
Posting Freak

Posts: 3,614
Joined: Apr 2013
Reputation: 168
Post: #2
RE: Slime

Look in the level it was done in and compare. It's probably a rather large sequence of events using sounds, particles, entities and timers.

09-04-2014 08:53 PM
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PutraenusAlivius Offline
Posting Freak

Posts: 4,713
Joined: Dec 2012
Reputation: 119
Post: #3
RE: Slime

I'm guessing what you want is when
Spoiler below!

Daniel is running through a hallway and slime appears


Well it's rather complicated. As Mudbill said, it's a large sequence. Try looking in the level itself, if it is one of the maps in ATDD because I don't recall that part ever.

I'm sorry, but can you uh start making your threads asking for help in the Developing Support? This is for upcoming CS's.

"Veni, vidi, vici."
"I came, I saw, I conquered."
09-06-2014 05:11 AM
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