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Question about Amnesia TDD Game maps
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burge4150 Offline
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Post: #1
Question about Amnesia TDD Game maps

From time to time I open the original game maps for ideas or just a simple "how'd they do that" type of thing.

In the sewer map and storage map I see that there is no ceiling mapped into a lot of areas, but in game there most certainly is a ceiling.

What am I missing here?
09-19-2014 02:06 AM
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Romulator Offline
G'day mate! :3

Posts: 3,458
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Post: #2
RE: Question about Amnesia TDD Game maps

In the level editor, you can hide certain static_objects to decrease lag and stress on the editor to process everything on the screen. You can do this using the clip planes section at the bottom of the GUI. I guess FG forgot to turn it off, or left it that way for us Tongue

Lowering it to 0 should reveal the map Smile

Discord: Romulator#4942
09-19-2014 02:36 AM
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7heDubz Offline
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Post: #3
RE: Question about Amnesia TDD Game maps

THAT'S HOW THEY DID IT. THE BUGGERS.

Thanks rommy

09-19-2014 02:57 AM
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burge4150 Offline
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Post: #4
RE: Question about Amnesia TDD Game maps

Ah thank you
09-19-2014 03:39 AM
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Romulator Offline
G'day mate! :3

Posts: 3,458
Joined: Jan 2013
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Post: #5
RE: Question about Amnesia TDD Game maps

No problem Smile Hope you learn/learnt a find a thing or two!

Discord: Romulator#4942
09-19-2014 06:10 AM
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