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Penumbra: Necrologue [FULL RELEASE]
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Fatalist Offline
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Post: #1
Penumbra: Necrologue [FULL RELEASE]

Spoiler below!
[Image: krqd65K.jpg]

Good day! So the long awaited day on which we can show you our game has finally come. We have worked for long and tried hard; we've experienced a lot of difficulties, but nevertheless we have reached the end and finished the project. Many thanks to all who had supported us! We hope that you will appreciate the game at its true worth and like it!
Here it is! PENUMBRA: NECROLOGUE!

Visit the ModDB page for the download!
[Image: 22438.png]



Development page: https://www.frictionalgames.com/forum/thread-23779.html

11-01-2014 05:14 AM
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RedKnight Offline
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Post: #2
RE: Penumbra: Necrologue [FULL RELEASE]

Gonna play it! Smile

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11-01-2014 11:24 AM
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Gunslingerjh Offline
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Posts: 528
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Post: #3
RE: Penumbra: Necrologue [FULL RELEASE]

Soundtrack will be made available on moddb soon!

[Image: f066x1.png]
11-01-2014 11:37 AM
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DnALANGE Offline
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Posts: 1,550
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Post: #4
RE: Penumbra: Necrologue [FULL RELEASE]

1\10... Such a bad mod!!!
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Hhehhee,
This will probly be the BEST top 3 mods ever made!
Gonna play this ASAP!
The demo was top notch!
Reviewing the mod later!
11-01-2014 11:58 AM
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RedKnight Offline
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Post: #5
RE: Penumbra: Necrologue [FULL RELEASE]

Problem:

''could not load main init file: Necrologue_eng/config/main_init.cfg''

Help please?

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11-01-2014 12:58 PM
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Neelke Offline
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Posts: 666
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Post: #6
RE: Penumbra: Necrologue [FULL RELEASE]

Not gonna lie Fatalist, some parts have made me quite pissed off.

Spoiler below!
Especially about the puzzle where you attach the rope to the broken wall to climb down the snow wall. The thing with the hook made absolutely no sence. You can just tie it to one of the broken pipes. I know it's hard to code, but I mean come on.

Then it was after using the short-wave radio. Where the worm breaks the roof in the ceiling. I would check there eventually, but I found another level door. Some form of sewer level I was guessing. I thought for sure that this was the place where we were gonna redirect the ice-cold water, but I was completely wrong appearntly. All it had was a wheel puzzle and nothing else. A completely pointless area. Why is it there?

Other than that, I'm liking this. And thank you soooo much converting these spiders and spider eggs. I tried them myself but all they did was crashing either the game or the level editor. Thank you Angel

Derp.
11-01-2014 02:33 PM
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Daemian Offline
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Post: #7
RE: Penumbra: Necrologue [FULL RELEASE]

Great, I'm downloading. Hey, what's the deal with those Necrologue_eng.exe and ntemp.exe ?

11-01-2014 04:09 PM
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Gunslingerjh Offline
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Post: #8
RE: Penumbra: Necrologue [FULL RELEASE]

(11-01-2014 04:09 PM)Daemian Wrote:  Great, I'm downloading. Hey, what's the deal with those Necrologue_eng.exe and ntemp.exe ?

You have to copy necrologue_eng.exe and ntemp.exe to the root map of Amnesia, so it is in the same map of the original amnesia launcher.

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11-02-2014 10:44 PM
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Daemian Offline
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Post: #9
RE: Penumbra: Necrologue [FULL RELEASE]

I know, but why does the mod need those files? Isn't a batch enough?

11-02-2014 10:56 PM
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Gunslingerjh Offline
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Post: #10
RE: Penumbra: Necrologue [FULL RELEASE]

(11-02-2014 10:56 PM)Daemian Wrote:  I know, but why does the mod need those files? Isn't a batch enough?

I'm only a composer/voice actor, you'd have to ask Fatalist about that kind of stuff.

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11-02-2014 11:19 PM
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