Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[TEXTURES MODELS]Lazzer's random assets [VOL. I]
Slanderous Offline
Posting Freak

Posts: 1,606
Threads: 78
Joined: Dec 2012
Reputation: 63
#1
[TEXTURES MODELS]Lazzer's random assets [VOL. I]

Hia guys.

As I have been bored this weekend, I decided to retexture few things from Amnesia, because why not.

First of all, this is just a simple pack with only retextured models, not a proffesionally sculptured models with over 9001 polygons, so don't expect this pack to be a super nova.

Contains

Spoiler below!
- 1 retextured suitor
- 1 retextured tree
- 1 ground grass model (used by me to create nice, realistic outdoor grounds)
- 2 transparent eagle statues made out of cristal/something like that
- 1 retextured barrel
- 1 extension to default mansionbase wall
- 4 nice textures to your levels with specular maps, normal maps, etc; grass texture (used by ground model), nice mansion floor, dirty wooden floor (taken from Penumbra Overture and added it a new nmap + specular map) and another wooden floor.
- More stuff to come, I will try to update this pack frequently (if time allows).


PREVIEW

DOWNLOAD

Thanks to Carnivorous Jellybean for teaching me how to retexture stuff :>

Enjoy it!
(This post was last modified: 11-20-2014, 02:56 PM by Slanderous.)
11-08-2014, 08:03 PM
Find
LeahTh Offline
Junior Member

Posts: 14
Threads: 4
Joined: Oct 2014
Reputation: 0
#2
RE: [TEXTURES MODELS]Lazzer's random assets [VOL. I]

Would it be okay if I keep this saved? I would really like to use the wall in my custom story!

Current Stories-
Amnesia: Ma Vie - beginning with coding, collecting VAs
Amnesia: Mon Cœur - yet to begin development
12-29-2014, 06:50 PM
Find




Users browsing this thread: 1 Guest(s)