Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support


Thread Closed 
Blog: "Horror Tip: Dear Esther"
Author Message
Thomas Offline
Frictional Games

Posts: 2,453
Joined: Apr 2006
Reputation: 42
Post: #1
Blog: "Horror Tip: Dear Esther"

http://frictionalgames.blogspot.com/2009...sther.html

Horror tip of an interesting half life 2 mod.
08-12-2009 06:54 PM
Find all posts by this user
eliasfrost Offline
Posting Freak

Posts: 1,716
Joined: Mar 2007
Reputation: 36
Post: #2
RE: Blog: Horror Tip: Dear Esther

I remember playing this mod a year ago or something. It was pretty atmospheric but I can't really call it a horror game. It was interesting how they told the story throughout the game. It would be interesting to see something like that in Unknown? It worked pretty well in Penumbra (during loading screens) but if it could be implemented into the actual game in some way, that would've been more than interesting.

Like having diary entries being read when certain areas are explored or when an event is taking place. The problem with this would be that the whole game needs to be a flashback or something. Otherwise there would be no entries to read.

[Image: indiedb_88x31.png]
08-12-2009 11:18 PM
Find all posts by this user
Sexbad Offline
Posting Freak

Posts: 1,198
Joined: Jun 2009
Reputation: 15
Post: #3
RE: Blog: "Horror Tip: Dear Esther"

It could be the main character's own diary or possibly a diary he reads early on. If he reads something that was a sort of foreshadow of things to come, such as the spider-hater's log or that log in the locker room after one of the spider caves speaking of adding extra security (I think that's where it's from), it would be very effective to have a monologue with a strong voice actor.

[Image: jao3z.jpg]
08-13-2009 12:46 PM
Visit this user's website Find all posts by this user
Thread Closed 




User(s) browsing this thread: 1 Guest(s)