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Monsters - An Amnesia Concept
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HumiliatioN Offline
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Post: #11
RE: Monsters - An Amnesia Concept

(02-21-2015 01:27 AM)FlawlessHappiness Wrote:  Neither do I...

Try deleting it and redownloading.

I just noticed It crashes even if I try to re-visit "Mansion" map too.

“Life is a game, play it”
02-21-2015 01:45 AM
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FlawlessHappiness Offline
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Post: #12
RE: Monsters - An Amnesia Concept

(02-21-2015 01:45 AM)HumiliatioN Wrote:  
(02-21-2015 01:27 AM)FlawlessHappiness Wrote:  Neither do I...

Try deleting it and redownloading.

I just noticed It crashes even if I try to re-visit "Mansion" map too.

Crashes how? Does it say anything?

Procrastination is the first step to success.
02-21-2015 02:41 PM
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HumiliatioN Offline
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Post: #13
RE: Monsters - An Amnesia Concept

(02-21-2015 02:41 PM)FlawlessHappiness Wrote:  
(02-21-2015 01:45 AM)HumiliatioN Wrote:  
(02-21-2015 01:27 AM)FlawlessHappiness Wrote:  Neither do I...

Try deleting it and redownloading.

I just noticed It crashes even if I try to re-visit "Mansion" map too.

Crashes how? Does it say anything?


I think this is the same error when entering "Castle" area too:

-------- END LOAD ---------
ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
ERROR: Couldn't texture ''
ERROR: Could not load texture ''!
ERROR: Script file custom_stories/Monsters/maps/B:/Spil/Amnesia - The Dark Descent/redist/custom_stories/Monsters/maps/MansionMonsters.hps does not exist!
ERROR: World 'custom_stories/Monsters/maps/B:/Spil/Amnesia - The Dark Descent/redist/custom_stories/Monsters/maps/MansionMonsters.map' doesn't exist
FATAL ERROR: Could not load world file 'custom_stories/Monsters/maps/B:/Spil/Amnesia - The Dark Descent/redist/custom_stories/Monsters/maps/MansionMonsters.map'

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02-21-2015 04:57 PM
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Romulator Offline
G'day mate! :3

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Post: #14
RE: Monsters - An Amnesia Concept

As stupid as this sounds, have you added <custom_stories> to Resources.cfg.

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02-21-2015 05:22 PM
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HumiliatioN Offline
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Post: #15
RE: Monsters - An Amnesia Concept

(02-21-2015 05:22 PM)Romulator Wrote:  As stupid as this sounds, have you added <custom_stories> to Resources.cfg.

No.

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02-21-2015 05:59 PM
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FlawlessHappiness Offline
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Post: #16
RE: Monsters - An Amnesia Concept

It... may be that... I'm not sure.

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02-21-2015 07:23 PM
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Neelke Offline
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Post: #17
RE: Monsters - An Amnesia Concept

(02-21-2015 05:22 PM)Romulator Wrote:  As stupid as this sounds, have you added <custom_stories> to Resources.cfg.

This resource location is in the main config (main_init.cfg). It's not the problem.

Derp.
02-21-2015 09:45 PM
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Mudbill Offline
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Post: #18
RE: Monsters - An Amnesia Concept

(02-21-2015 09:45 PM)Neelke Wrote:  
(02-21-2015 05:22 PM)Romulator Wrote:  As stupid as this sounds, have you added <custom_stories> to Resources.cfg.

This resource location is in the main config (main_init.cfg). It's not the problem.

Well, the resources.cfg file is found in the root folder. It's referenced in the main_init but that's not that important for CSs, just the main game/mods.

(This post was last modified: 02-21-2015 11:37 PM by Mudbill.)
02-21-2015 11:36 PM
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Mudbill Offline
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Post: #19
RE: Monsters - An Amnesia Concept

Allow me to be the annoying kid that screams FIRST!1! as I post the link to your Facebook/PC Gamer feature Big Grin
https://www.facebook.com/permalink.php?s...2416275440

03-02-2015 12:54 AM
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Kreekakon Offline
Pick a god and pray!

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Post: #20
RE: Monsters - An Amnesia Concept

Congrats on the PC Gamer coverage Flawless Big Grin

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03-02-2015 06:27 AM
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