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[SOLVED] Entity grab position
KiraImmortal Offline
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#1
[SOLVED] Entity grab position

i'm planning some weapon usage in one of my upcoming mods. for example i grabbed a battle_axe model into my model editor, and tried to make it like i've done with the glowstick in my time distion mod to appear like this at the bottom right corner when i grab it:

[Image: Amnesia_2013-11-15_02-18-45-27.jpg]

but it seems this was an accident and a miracle at once that i could create this, cause i'm unable make another entity work.

what exactly i need to change if i want the axe to appear there? i want disabled rotation (which i know how to do), but the grab depth and rotation doesn't seem to work well for me.
(This post was last modified: 04-22-2015, 10:02 AM by KiraImmortal.)
04-13-2015, 12:53 PM
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FlawlessHappiness Offline
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#2
RE: Entity grab position

No idea.
Can't you have 2 model editors open and just copy every setting?

Trying is the first step to success.
04-13-2015, 01:42 PM
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KiraImmortal Offline
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#3
RE: Entity grab position

i tried it, but it doesn't seem to work. most likely i don't really understand how does this work in general
04-13-2015, 02:20 PM
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FlawlessHappiness Offline
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#4
RE: Entity grab position

What type is the lamp in the model editor?

Trying is the first step to success.
04-13-2015, 02:29 PM
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KiraImmortal Offline
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Posts: 138
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Joined: Nov 2013
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#5
RE: Entity grab position

object/grab, i want to create an axe held in my hand, not another lamp. so i need a grabobject, when i grab it, it goes to the right corner like the glowstick on the picture
04-13-2015, 02:52 PM
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FlawlessHappiness Offline
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#6
RE: Entity grab position

Oh, and it's not supposed to go to the right corner?

Trying is the first step to success.
04-13-2015, 02:58 PM
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KiraImmortal Offline
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Posts: 138
Threads: 32
Joined: Nov 2013
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#7
RE: Entity grab position

it seems that the parameters only worked for the glowstick, anyway i'll try others today.
04-14-2015, 08:55 AM
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