Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
3ds Max
Traggey Offline
is mildly amused

Posts: 3,257
Threads: 74
Joined: Feb 2012
Reputation: 185
#11
RE: 3ds Max

No, you need to create a material for the HPL suite. It won't work if you do it like that.

Go watch some of the basic modeling tutorials for HPL that are floating around.
08-20-2015, 08:06 PM
Find




Users browsing this thread: 1 Guest(s)